well, the thing is that the two are spreading apart...
the difference between laptop graphics and desktop graphics becomes bigger and bigger... and the difference between standard graphics in laptops and real game graphics in laptops is growing bigger and bigger as well...
game devs focus on the lower end of the pyramid while the top of it is growing into a needle thin tower... i think the top of the pyramid will grow less and less and become thinner and thinner, while the base of the pyramid will grow wider and higher slowly. like with everything going mainstream, you start with a pyramid and end up with a huge fat base and a tiny thin highend needle top sticking out. right now the pyramid is collapsing into itself, thats why from our (highend) perspective things arent moving at all, and from an overall perspective things are moving slowly.
why only 4ghz effective? 5870 is 1200... and 470 has less width than the 480 so why lower the clocks as well? hmmm
that doesnt really make sense... they are behind the 5870, why reduce clocks? i think they did it to improve yields or reduce heat... not to make their 480 look better...
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