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Thread: The GT300/Fermi Thread - Part 2!

  1. #1451
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    creating an efficient engine will pay off more in the end; Unreal engine has proven this, runs great on low end hardware, can look pretty spliffy on high end hardware.

    JC building such an engine for their Tech 5 would increase chances of a commercial success, freeing up funds for future developments.

    ---

    obligatory "saaya" multi-quote

    Quote Originally Posted by saaya View Post
    thx
    i just figured out that my huge post can be summed up as "THE FERMI 20/40 RULE" with only a couple of words

    GF100 needs at least 20-40% yields and a 20-40% perf advantage over rv870 to be a success
    Quote Originally Posted by saaya View Post
    idk man... if you think back... a couple of years ago most people wouldnt even know about the mfc process at all, they wouldnt know what 150nm and 130nm mean and what yields are etc... the more time passes, the more general knowledge about the hardware we all love to play with appears in the forums and spreads... i still have hope that one day we get those numbers... i mean after some years its really not sensitive data anymore, and in case somebody still remembers and is nice enough to share it... it might happen!

    like what does nvidia care if initial g70 yields would appear online now?
    it would have no relevance, or well, maybe 10% relevance to GF100 and even less to future products... its only weird people like us who find that stuff interesting

    and theres a lot we can guess form sales of cards when they reach their end of life...
    at that point margins grow slimmer and slimmer so the actual retail price is close to the mfc cost of the card.
    and that gives us a good idea of the yields at that time... for example, thats how you can figure out that gt200 never had great yields, even now that 55nm is mature...
    260s only sold for 175$ for a short time, which sounds like they barely made profits at that point, and the prices went up to 200-250$ now... and 260s are the worst gt200 chips with 1 or possibly even 2 defects! and if they cant sell for less than 200$, its a big hint that 55nm gt200 yields arent great even now that the process is mature... beyond mature even... eew :S
    G92 on the other hand has been an awesome yield chip at least on 55nm, they are still selling G92 cards in large numbers for 100$ and even less which points towards very very good yields...
    that explains why nvidia wanted to shrink G92 even to 40nm, im sure a lot of people at nvidia love g92

    and on atis side, rv770 is still selling and for very low prices, pointing towards great yields there as well...
    same as rv670, which sold well into the rv770 cycle for very low costs...
    Quote Originally Posted by saaya View Post
    thx, i wouldnt be surprised if somebody mentions that its completely off
    still, its interesting to look at those numbers and juggle them around, even if my yield numbers are off, the price and performance numbers arent, and those actually say a lot... those numbers are a fact, and they are rules of the real world nvidia needs to follow as well... so when they think about where to position gf100, or probably thought about it months ago, they must have been coming to at least similar conclusions...

    i think nvidia doesnt even need 50% combined yields, i think if they get 40% combined yields thats good enough for them to make money even if the performance isnt that great... the funny thing about rv870 is that it really shines at bad yields and i heard of 2 tricks ati did to improve yields and even turn rv870 chips that have a defect into a full blown 5870.
    ati doesnt need good yields to make money with rv870, and actually they dont benefit that much from improved yields as nvidia...
    like i wrote, as soon as 40nm has OK yields they already get more full blown rv870 chips than they probably actually need to fill in demand... maybe that was their plan, to refresh rv870 and instead of binning parts based on defects they will then bin them on properties ie higher clocks. makes sense...


    i heard they actually dont...
    the yields are good enough for them to go for a rv890 now with 2000sps, hopefully bigger caches and most importantly more l2 cache bandwidth... but then again... they would be close to gf100... and does ati really want that? wouldnt it make more sense to focus on 28nm already? then again, its still 6-12 months away and atis strategy is to start with an entry level part and not highend... so a highend 28nm part is 12+ months away, possibly 18 months... and they need something to refresh the performance segment...

    thats the one thing nvidia has worked out so well, the best business is offering the best, by being slightly faster than everybody else, but charging a nice premium for it... thats how you can make the most money...
    so that would mean an rv890 would make a lot of sense, especially since a 28nm highend refresh is still a year or so away... and in a few months 40nm yields should be good enough to make a fermi sized chip with ok yields... and if its based on rv870 then they can even sell chips with several defects as 5870, 5850 or even 5830 and do a lot of recycling


    you should care about it, because if you know that a part costs xxx to make, you know that its price wont drop a lot, or will probably drop a lot when a new competitive product comes out etc...
    if you know how much a part costs nvidia you know the minimum price it will cost you to buy it... its very very unlikely that nvidia sells parts below cost, and if they do, only in very very small volume.

    and i agree, if supply of gf100 will be low, the prices will obviously go up and may be even more than 600$...

    i have a feeling that nvidia is telling press and analysts that if prices of fermi are too high, that only means its so great and so awesome that everybody wants to buy one, which drives demand up and hence pushes prices up...
    but i dont think anybody will fall for it... everybody knows that if demand outstrips supply thats actually bad for a manufacturers as it means they could sell even more and make even more money...
    Quote Originally Posted by saaya View Post
    thx
    what do you mean?


    thx
    isnt that the same what i wrote?



    tu


    yeah i guess i should sell this to ipad users huh? theyd probably even pay 30$ for it if they are smart enough to buy an ipad for 800$ heh

    i wish somebody would post something like what i wrote but with actual numbers
    even if we could get actual numbers about G80 or even older gpus, that would be so interesting to read! and it would give us a rough idea how yields and defect rates and chip sizes and costs play together... i mean nvidia and ati are pretty good at keeping their gpu prices a secret... its really hard to find out how much a card costs compared to the gpu alone etc...
    Quote Originally Posted by saaya View Post
    may? so are you speculating or do you actually have a source?
    and according to several articles i read nvidias rops are chewing through data about half as fast as atis?


    then how come the rop castrated 5830 scales pretty well according to sps?

    oh enough with this bs speculation already!!!

    hahahha


    wow.. thats cool...

    yes jmke, im living under a rock... sigh...
    and thanks for proving my point by linking to carmack spending time to get (how many years old?) doomI running on a 5" screen mobile phone instead of cooking up a crysis eye candy killer

    i heard nvidia is doing some special fermi verification process for cases? check nvidia.com or google, shouldnt be too hard to find infos... i remember silverstone and coolermaster launched new cases and they said it was fermi certified...
    whatever that means...




    stop! please stop!
    your killing me man!

    http://www.youtube.com/watch?v=MOZDG9UgzkQ
    Quote Originally Posted by saaya View Post
    oh i think i understand you very well, but tbh, i couldnt care less why you post those hilarious comments

    big baseless claims... like what?

    pickle surprise?
    http://www.youtube.com/watch?v=NgWn7zbgxZ4

    did you guys see the tsmc yield news from digitimes?
    0.1-0.3 errors per square inch? fermi = ~ 1square inch...
    so every 3-10 fermi chips there is one error? then yields would be 70%+ for fermi and 90% for rv870... weird huh? i wonder if he just made that number up or if he misunderstood it... maybe 0.1-0.3 errors per square millimeter?
    that would mean 2-8 errors per fermi chip, on average... and around 1-3 errors per rv870 chip on average... nah thats too much, right?

    weird...
    Quote Originally Posted by jmke View Post
    your point was that he doesn't know how to code efficiently



    my link disproves your point;
    Quote Originally Posted by saaya View Post
    This is a rather long post, you dont have to read all the steps i did, just scroll to the bottom and read the conclusion and then scroll up to see how i got those numbers in case you wonder
    and thx for anybody pointing out mistakes or irregularities! i dont expect those calculations to be 100% correct, if im somewhere in the ballpark or maybe on the parking lot thats still a good enough perspective to peek at where we are, whats going on, and what might happen ^^

    cool, thanks for the link
    so they are at 0.1-0.3 defects per square cm...?
    fermi is 2.4x2.4cm so that makes it 5.76cm^2
    so 0.576 defects per fermi chip, and there are roughly 100 of them on a wafer, so:
    0.1=58 defects/wafer
    0.2=115 defects/wafer
    0.3=172 defects/wafer

    assuming the defects spread evenly (they dont, they arent completely random but this is easier to calculate to get a rough idea)

    fully functional yields (480+5870)
    0.1 = 42 GF100s, 102 rv870s (40 vs 66% yields)
    0.2 = 0 GF100s, 45 rv870s (0 vs 33% yields)
    0.3 = 0 GF100s, 0 rv870s

    thats fully functional chips, if they can disable the defect affected part of the chip and it works fine, thatll be a gtx470 or 5850. lets say 50% of the chips with 1 defect can still be used:

    salvaged yields (470+5850)
    0.1 = 29 GF100s, 29 rv870s (29% vs 18%)
    0.2 = 43 GF100s, 58 rv870s (115 defects for 100 chips = 85 single defect chips) (43% vs 36%)
    0.3 = 14 GF100s, 74 rv870s (172 defects for 160 chips = 148 single defect chips, 172 defects for 100 chips = 28 single defect chips) (14% vs 18%)

    combined yields:
    0.1 = 71 GF100s, 131 rv870s (71 vs 82% yields)
    0.2 = 43 GF100s, 103 rv870s (43 vs 64% yields)
    0.3 = 14 GF100s, 74 rv870s (14 vs 46% yields)

    these numbers are very rough guesses!
    i know they arent accurate and might be way off, i still thought its better than to have no numbers whatsoever... how evenyl the defects spread, and how well ati and nvidia can deal with single and multiple defects per chip and how many parts they can still salvage and turn into a partly or maybe even fully functional chip if they used some backup logic is hard to tell, if not impossible since those are some of their biggest secrets...

    i didnt expect the difference in combined yields between rv870 and gf100 to change that much depending on defect rates... i thought the chip size difference would result in a more or less fixed delta in yields between the two. for example double the chip size is 1/4 the yields, more or less regardless of defect rate... but that doesnt seem to be the case at all?

    since there are only ~100 fermis on a wafer, an average defect rate of 0.2/cm^2 would mean close to no fully functional 512core fermi... that perfectly fits the single digit yield rumors... at 0.2 there are almost no fully functional gf100s and not that many salvaged 470s either. at 0.3 even salvaged parts are scarce because most parts are hit by not only 1 but 2 defects...

    so the worse the defect rate, the better rv870 looks yield wise, and the better the defect rate, the closer combined yields of gf100 and rv870 get...


    he said that the iphone is a lot more powerful than most people think, does that sound like he had to tweak a lot for efficiency to get it working?

    my main point wasnt that he sucks at efficiency, but that his talent is wasted on tweaking efficiency instead of pushing realism in graphics to the next level. lets say hes good at efficiency, then so what... a very efficiently coded game will run at good fps on cr4ppy hardware and uneccesarily high fps on highend hardware. a game that is coded unefficiently but looks awesome and is somewhat playable on highend hardware will always look much better than a game that focusses on efficiency.

    now what do you think will create more hype and be a more successful game? a game that looks ok-good and runs on old and slow hardware, or a game that looks really nice but needs expensive highend hardware? if its only about graphics, then the latter will clearly be more successful and hyped and played than the prior.
    it could be... look at 5830 and 5850...
    and if heat is the main limiting factor, then 480s might need their vcore dropped to fit into the tdp envelope, the 470 has less blocks and can hence run slightly higher vcore and clocks within the same tdp envelope...

    yeah but there arent too many people around that doom3 knocked out of their socks... :/

    oh yeah, 3.5 was 55nm, right?
    40nm are 5k each... i remember reading that somewhere...thx

    95 or 100, no big difference, 5%, but 100 is easier to calculate
    5k wafer cost means 42% higher wafer cost, and lets take the rough numbers i calculated.

    0.1 = 71 GF100s, 131 rv870s (71 vs 82% yields)
    0.2 = 43 GF100s, 103 rv870s (43 vs 64% yields)
    0.3 = 14 GF100s, 74 rv870s (14 vs 46% yields)

    if you put it in a graph you get something like this:
    GF100 vs rv870
    10 - 45
    20 - 50
    30 - 55
    40 - 60
    50 - 70
    60 - 75
    70 - 90

    while gf100 gets more and more functional chips overall, rv870 combined yields dont improve much in quantity, but in quality, they get less damaged 5850 parts and hence have more fully functional part they can use for 5870s. since the demand is much higher for 5850s compared to 5870s, good yields at tsmc actually dont really help ati, as they get more fully functional parts than they need, and their overall yields dont improve much, meaning the price barely drops... rv870 is clearly engineered for bad yields, and if defect rates actually reach a good level, rv870 looses its price advantage.
    still, even at the same yields, gf100 will cost notably more than rv870, so the die size advantage results in a constant price advantage.

    looking at prices...
    assuming 100%=100 fGF100 per wafer
    assuming 100%=160 rv870s per wafer
    GF100 vs rv870
    10 - 45 = 500$ vs 70$
    20 - 50 = 250$ vs 63$
    30 - 55 = 166$ vs 57$
    40 - 60 = 125$ vs 52$
    50 - 70 = 100$ vs 45$
    60 - 75 = 83$ vs 42$
    70 - 90 = 71$ vs 35$

    nvidia clearly never expected to get lots of fully functional chips back, just like with GT200 where most of their business is with cut down chips, 260 and 275 cards.

    looking at the price difference between gf100 and rv870:
    GF100 vs rv870
    10 - 45 = 500$ vs 70$ = 430$
    20 - 50 = 250$ vs 63$ = 187$
    30 - 55 = 166$ vs 57$ = 109$
    40 - 60 = 125$ vs 52$ = 73$
    50 - 70 = 100$ vs 45$ = 55$
    60 - 75 = 83$ vs 42$ = 41$
    70 - 90 = 71$ vs 35$ = 36$

    even with great yields gf100 costs double the price of an rv870... but thats not that important, the actual price is what matters, or the price difference...
    GF100 will need a more complex pcb, bigger heatsinks and more memory chips... but i think those price differences are not that big... lets say 25$ for all of that...

    10 - 45 = 500$ vs 70$ = 430$= 455$
    20 - 50 = 250$ vs 63$ = 187$= 212$
    30 - 55 = 166$ vs 57$ = 109$= 134$
    40 - 60 = 125$ vs 52$ = 73$= 98$
    50 - 70 = 100$ vs 45$ = 55$= 80$
    60 - 75 = 83$ vs 42$ = 41$= 66$
    70 - 90 = 71$ vs 35$ = 36$= 71$

    how much faster does a vga have to be to cost how much more?
    its hard to tell because everybody has a different idea of value and brand and everybody has a certain limitation in their head, both a delta limitation of how much more a card can cost than another comparable one, as well as a fixed limitation of the max amount of money they are willing to spend overall...

    lets just look at the current pricing structure and see how its working out right now:
    lowest newegg prices + performance from tpu, relative to 5970 in 1920x1200:
    http://www.techpowerup.com/reviews/ASUS/EAH5970/31.html

    HD5970 2gb 700$ 100%
    GTX295 2gb 525$ 81%
    HD5870 1gb 400$ 71%
    GTX285 1gb 375$ 58%
    HD5850 1gb 325$ 62%
    HD5830 1gb 250$ 45%*1
    GTX275 1gb no stock 54%
    GTX260 1gb 225$ 47%
    HD5770 1gb 175$ 43%
    HD4870 1gb 175$ 44%
    HD5750 1gb 150$ 37%
    GTS250 1gb 125$ 36%
    HD4850 1gb 125$ 35%

    *1 3% faster than the 4870 according to:
    http://www.techpowerup.com/reviews/A...rectCu/28.html
    3% of 44%=1.2%=~45% of a 5970

    *2 5% faster than a GTS250 according to:
    http://www.techpowerup.com/reviews/P...50_PCS/30.html
    5% of 36%=0.9%=37% of a 5970

    now lets sort it according to performance and then look at the prices relative to the 5970:

    HD5970 2gb 700$ 100% 100%
    GTX295 2gb 525$ 81% 75%
    HD5870 1gb 400$ 71% 57%
    HD5850 1gb 325$ 62% 46%
    GTX285 1gb 375$ 58% 53%
    GTX260 1gb 225$ 47% 32%
    HD5830 1gb 250$ 45%*1 35%
    HD5770 1gb 175$ 43% 25%
    HD4870 1gb 175$ 44% 25%
    HD5750 1gb 150$ 37% 21%
    GTS250 1gb 125$ 36% 18%
    HD4850 1gb 125$ 35% 18%

    there are some interesting conclusions we can make right away...
    despite complaints, the 5870 and 5850 are not overpriced and offer a good price perf ratio for highend cards. and despite complaints about the 5970 itself, its price performance ratio compared to the 295 and 285 is pretty good.
    the 5770 seems to be the best deal, offering almost half the performance of a 5970 and weighing in at only 1/4 the price, with the 260 and 5830 looking pretty good as well.

    lets look at difference between perf and price relative to the 5970 to see how far the price can be pushed away from where it should be according to relative performance:
    + = cost is higher than perf relation = bad deal
    - = perf is above price relation = good deal

    name - cost - %perf - %price - %/%
    HD5970 2gb 700$ 100% 100% 0
    GTX295 2gb 525$ 81% 75% -6
    HD5870 1gb 400$ 71% 57% -14
    HD5850 1gb 325$ 62% 46% -16
    GTX285 1gb 375$ 58% 53% -5
    GTX260 1gb 225$ 47% 32% -15
    HD5830 1gb 250$ 45%*1 35% -10
    HD5770 1gb 175$ 43% 25% -18
    HD4870 1gb 175$ 44% 25% -17
    HD5750 1gb 150$ 37% 21% -16
    GTS250 1gb 125$ 36% 18% -18
    HD4850 1gb 125$ 35% 18% -17

    the lower we go perf wise, the better the deal gets, but keep in mind there is a minimum performance people need or want which makes them less attractive at some point. in general cards seem to be priced to offer around 10-15 points more perf than they cost, both in relation to the fastest card.
    a -5 value seems to be acceptable, but already limits demand...
    lets say a 0-20 point relation is the playing field. less and you have a show stopper, more and your just stupid, giving away free performance, or your manufacturing costs are so low that you can afford flooding the market with great price perf parts. this happened several times in the past, and its always lots of fun to surf on those flood waves

    so, realistically, gf100 the highest price fermi COULD charge for is around 0 points, which means just as many percentage points of the fastest cards price as it reaches percentage points of the fastest cards performance.

    looking at the yields you can tell that it costs around 200$ more than an rv870 card at bad yields and roughly 100$ more at ok-good yields. if the yields are truly as terrible as some people claim, ie ~10%, its impossible for the card to reach a performance level that would justify that price. lets assume yields are bad-ok or ok-good, ie ~100$ additional costs compared to rv870 or ~200$. lets see how fast the cards need to be make as much money in revenue as rv870 does.

    200$ premium per card over rv870

    name - cost - %perf - %price - %/%
    HD5970 2gb 700$ 100% 100% 0
    GF100-U 3gb 600$ 85% 85% 0
    GF100 1.5gb 525$ 75% 75% 0

    GTX295 2gb 525$ 81% 75% -6
    HD5870 1gb 400$ 71% 57% -14
    HD5850 1gb 325$ 62% 46% -16
    GTX285 1gb 375$ 58% 53% -5
    GTX260 1gb 225$ 47% 32% -15

    85% vs 71% = 14% 5970 perf points faster = 14/0.71=20%
    75% vs 62% = 13% 5970 perf points faster = 13/0.62=21%
    so GF100 has to be AT LEAST 20-21% faster than rv870 to cost 200$ more per card...

    that means if the yields are bad (~15-30%) then fermi could still sell at least some cards for an "ok" price performance level IF either the 470 or the 480 is ~20% faster than the 5870 or 5850. if GF100 performs even better then it might even turn into a good deal. if a GF100 part can beat an rv870 part by 40% and costs 200$ more, then it would have a %/% relation of 15 points which would make it an excellent deal.

    Bad yields (15-30) - good performance (40)
    name - cost - %perf - %price - %/%
    HD5970 2gb 700$ 100% 100% 0
    GF100-U 3gb 600$ 100% 85% 15
    GF100 1.5gb 525$ 90% 75% 15

    GTX295 2gb 525$ 81% 75% -6
    HD5870 1gb 400$ 71% 57% -14
    HD5850 1gb 325$ 62% 46% -16

    so according to these calculations and speculations(!) even bad yields of 15-30% for GF100 would only hurt its success if its performance would be only 20% faster than rv870 or even less... if its performance is 30-40% faster than rv870 cards it would make it a great price perf offer (same price/perf but higher perf) even if gf100 cards cost 500-600$ (200$ more than rv870 cards)

    if performance is only 20% faster, they will be bad price perf cards if they cost 200$ more than rv870... BUT even if the performance isnt that great, if nvidia can reach yields of 40% or more, the price difference in card cost between rv870 and gf100 cards drops to ~100$ or less. at that point the price performance would be equal to that of rv870 cards, assuming identical margins on the cards.

    OK yields (40+) - bad performance (20)
    name - cost - %perf - %price - %/%
    HD5970 2gb 700$ 100% 100% 0
    GTX295 2gb 525$ 81% 75% -6
    GF100-U 3gb 500$ 85% 71% 14
    GF100 1.5gb 425$ 75% 60% 15

    HD5870 1gb 400$ 71% 57% -14
    HD5850 1gb 325$ 62% 46% -16

    conclusion:
    nvidia needs either 40% perf advantage over rv870 at bad yields (15-30%) or at least a 20% perf advantage over rv870 at ok yields (40%+) to be competitive.


    thats the GF100 attack window, worse yields than 15% and the card becomes too expensive to possibly offer reasonable performance for the price it costs. less than a 20% perf advantage over rv870 and nvidia would need great yields to make GF100 competitive. oh and before somebody points out that ati could lower their cards costs... yes, they could, and most likely will, at least to some degree, BUT all these calculations are based on the yield relation between gf100 and rv870... its unlikely that there are too big differences in the relation of yields of rv870 and gf100... neither of them will suddenly improve their yields while the other one has the same yields, both SHOULD improve their yields more or less at the same pace. so, IF ati lowers their card prices, they will do so by reducing their margins. i assumed identical margins for both rv870 and gf100 cards, so both the rv870 and gf100 cards prices contain a healthy margin which both of them can and HOPEFULLY will, cut down in a price war this summer as soon as fermi starts shipping in real volume
    but again, if ati custs their costs 50$, nvidia can do the same and they will still both have identical margins and make the same money per sold card.


    pheew, what a post ^^
    Quote Originally Posted by saaya View Post
    yeah, 40nm = immersion lithography, basically they submerge the mask and wafer in a special liquid to improve the photon paths traveling from the mask to the wafer, and they use double patterning, every wafer gets exposed twice, and possibly from different angles and a different mask set, to improve the patterns.

    that results in extra costs... not to mention that the wafers need to be of better quality as well the smaller the designs that get etched into them get...

    i always thought that by the time a new node is ready for mp, the tools have advanced and evolved so much that the new tools for the new node will cost as much as the old tool costed when that node launched... but that doesnt seem to be the case... at least not anymore, i think it used to work like that for a while...

    you mean you just send me some random numbers and i write a 5000 word essay interpreting them and figuring out what they could possibly mean and decode some hints about an assasination date of president obama from those numbers?

    thx, your welcome
    oh wait, your making fun of me again right?
    f u! hahaha



    well... you cant possibly know that
    i recommend you to put an "i believe" or "im sure" in front of it to soften a possible fall on the face in case nvidia screws up somehow and somebody brings up this old quote hehehe


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  2. #1452
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    Quote Originally Posted by saaya View Post
    snip
    Well that's an interesting comparison but your only calculating the effect of chip size. But bigger dies also run hotter so there is also increased cost from components, cooling and possibly also PCB quality.
    Seems we made our greatest error when we named it at the start
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  3. #1453
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    Quote Originally Posted by saaya View Post
    thx, your welcome
    oh wait, your making fun of me again right?
    f u! hahaha
    "Again"? No, I didn't want to make fun of you! The post was a very good read, thx

    P.S. The trains are stopped in whole NRW because we have a freaking storm here O.O There are many big trees right in front of my flat...
    Notice any grammar or spelling mistakes? Feel free to correct me! Thanks

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    Quote Originally Posted by BrowncoatGR View Post
    Well that's an interesting comparison but your only calculating the effect of chip size. But bigger dies also run hotter so there is also increased cost from components, cooling and possibly also PCB quality.
    yeah i mentioned that somewhere in that huge post
    i think it wont have too much of an impact on the actual cost of the card, i calculated 25$ extra for the GF100 cards vs rv870 cards...
    this makes sense especially because most gf100 cards will be 470s which have 1.5gb of memory while competing 5870 and 5850 cards will probably have 2gb, cause 1gb makes them look too whimpy and 2gb is the next step up for them... plus they will be 320bit vs 256bit for rv870 which isnt a huge difference, the added pcb complexity should make them that expensive... an additional pcb layer for a full size atx motherboard is only around 5-10$, which is 3x the size of a vga, so... and a heatsink isnt that expensive either, going from an rv870 to a more powerful heatsink probably costs you a few extra dollars, not that much more... heatpipes costs less than 1$ a piece these days...

    Quote Originally Posted by FischOderAal View Post
    "Again"? No, I didn't want to make fun of you! The post was a very good read, thx

    P.S. The trains are stopped in whole NRW because we have a freaking storm here O.O There are many big trees right in front of my flat...
    hehehe ok then

    damn... do you think train traffic from frankfurt to hannover and hannover to hamburg will be blocked or restriced next week? :S

    Quote Originally Posted by jmke View Post
    creating an efficient engine will pay off more in the end; Unreal engine has proven this, runs great on low end hardware, can look pretty spliffy on high end hardware.
    thats true... flexibility and efficiency are very important... i think the main 2 reasons why the u3 engine has been so successful are something else though...
    1. gears of war - this game still looks awesome today compared to the latest games... this made everybody realize that the engine can be used to create awesome graphics
    2. very good dev tools and dev support/relations

    of course an engine has to be flexible and efficient, but that alone wont get you attention from anybody, and it wont help you sell your code..
    you need a flagship product, an example of what your code can do when pushed to the limit, ie crysis, gears of war, stalker...

    doom3 and hl2 failed to impress, and as a result their engines failed to capture market share as well, no matter how efficient or flexible they are...

    Quote Originally Posted by jmke View Post
    JC building such an engine for their Tech 5 would increase chances of a commercial success, freeing up funds for future developments.
    we will see... they are working on it for a while and what ive seen so far doesnt look all that impressive and revolutionary, it kinda looked like borderland before they went cell...

    Quote Originally Posted by jmke View Post
    obligatory "saaya" multi-quote
    why are you quoting random posts?

  6. #1456
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    i just saw that some shops have a 5970 for 600$
    http://www.zipzoomfly.com/jsp/Produc...odlist=froogle

    heres the relative price perf list using tha as the reference price:

    name - cost - %perf - %price - %/%
    HD5970 2gb 600$ 100% 100% 0
    GTX295 2gb 525$ 81% 87% +6
    HD5870 1gb 400$ 71% 67% -4
    HD5850 1gb 325$ 62% 54% -8
    GTX285 1gb 375$ 58% 62% +4
    GTX260 1gb 225$ 47% 37% -10
    HD5830 1gb 250$ 45%*1 42% -3
    HD5770 1gb 175$ 43% 29% -14
    HD4870 1gb 175$ 44% 29% -15
    HD5750 1gb 150$ 37% 25% -12
    GTS250 1gb 125$ 36% 21% -15
    HD4850 1gb 125$ 35% 21% -14

    i wonder how many 295 and 285 cards nvidia and its partners are still selling at those price points...

  7. #1457
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    Quote Originally Posted by saaya View Post
    (snip)
    i wish somebody would post something like what i wrote but with actual numbers
    even if we could get actual numbers about G80 or even older gpus, that would be so interesting to read! and it would give us a rough idea how yields and defect rates and chip sizes and costs play together... i mean nvidia and ati are pretty good at keeping their gpu prices a secret... its really hard to find out how much a card costs compared to the gpu alone etc...
    Awesome post, earlier, there.

    In the thread I linked to earlier Jawed put up a very good link, to a article
    about yields, a couple of posts down. Link

    Had a look at the article myself, but I'm pretty sure a need a printout and a
    a beer or two before I try to digest it.

    In his next two posts Jawed uses this article as a way to put numbers on the yields
    of Cypress and Fermi. Link1 Link2

    The thread circles around yields for a couple of pages here.

    Hope this helps

    /Kej/

  8. #1458
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    Quote Originally Posted by Kej View Post
    Awesome post, earlier, there.

    In the thread I linked to earlier Jawed put up a very good link, to a article
    about yields, a couple of posts down. Link

    Had a look at the article myself, but I'm pretty sure a need a printout and a
    a beer or two before I try to digest it.

    In his next two posts Jawed uses this article as a way to put numbers on the yields
    of Cypress and Fermi. Link1 Link2

    The thread circles around yields for a couple of pages here.

    Hope this helps

    /Kej/
    sweet! thx man

  9. #1459
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    Quote Originally Posted by Metroid View Post
    I wouldn't waste the money. It's not legit: http://www.xtremesystems.org/forums/...d.php?t=246290


    Amorphous
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  10. #1460
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    Quote Originally Posted by saaya View Post
    i just saw that some shops have a 5970 for 600$
    http://www.zipzoomfly.com/jsp/Produc...odlist=froogle

    heres the relative price perf list using tha as the reference price:

    name - cost - %perf - %price - %/%
    HD5970 2gb 600$ 100% 100% 0
    GTX295 2gb 525$ 81% 87% +6
    HD5870 1gb 400$ 71% 67% -4
    HD5850 1gb 325$ 62% 54% -8
    GTX285 1gb 375$ 58% 62% +4
    GTX260 1gb 225$ 47% 37% -10
    HD5830 1gb 250$ 45%*1 42% -3
    HD5770 1gb 175$ 43% 29% -14
    HD4870 1gb 175$ 44% 29% -15
    HD5750 1gb 150$ 37% 25% -12
    GTS250 1gb 125$ 36% 21% -15
    HD4850 1gb 125$ 35% 21% -14

    i wonder how many 295 and 285 cards nvidia and its partners are still selling at those price points...
    I'm thinking very few! the 295 isn't being sold at most online retailers anymore, and the GTX 285 is $50 more than the 5850 but slower... Most reviews put the 5870 above the GTX 295 as well once the 10.1 drivers came out for ATI, so really it's even further ahead in price/performance.

    I like your style saaya, you put a lot of thought into your posts!

  11. #1461
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    Quote Originally Posted by saaya View Post
    sweet! thx man
    The only thing, from a business standpoint, that you seemed to have forgotten is the impact of customer loyalty. My own assumption is that if the nVidia solution is within 10% performance of the AMD solution (meaning nVidia = 90%, AMD = 100%), the broader market will prefer nVidia. For a bit of proof on this assumption, take a look at how popular the 8500GT's, 8600GT's, 9500GT's, and GT220's are in the mass market, when compared to the HD3650's, HD4550's, HD4650's, and HD4670's. The AMD solutions are faster, priced similarly, but much less popular.

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  12. #1462
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    Quote Originally Posted by Bobsama View Post
    The only thing, from a business standpoint, that you seemed to have forgotten is the impact of customer loyalty. My own assumption is that if the nVidia solution is within 10% performance of the AMD solution (meaning nVidia = 90%, AMD = 100%), the broader market will prefer nVidia. For a bit of proof on this assumption, take a look at how popular the 8500GT's, 8600GT's, 9500GT's, and GT220's are in the mass market, when compared to the HD3650's, HD4550's, HD4650's, and HD4670's. The AMD solutions are faster, priced similarly, but much less popular.
    Marketing is also powerful stuff

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    Actually, Carmack said that Rage doesn't look that great because the game is designed to run at 60fps, that's the target framerate and the detail level reflects this.

    Doom 4 however will be aiming at 30fps on the same (maybe even tweeked) engine, this will show how advanced the engine really is.

    Edit: Sorry I should really have looked for a link to back this statement up. http://www.shacknews.com/onearticle.x/53713
    Last edited by Iconyu; 03-01-2010 at 12:20 AM. Reason: Forgot link

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    Quote Originally Posted by saaya View Post
    hehehe ok then

    damn... do you think train traffic from frankfurt to hannover and hannover to hamburg will be blocked or restriced next week? :S
    Cebit? Today it's still a bit chaos at the DB but the storm is gone. No tree hit me

    Quote Originally Posted by saaya View Post
    doom3 and hl2 failed to impress, and as a result their engines failed to capture market share as well, no matter how efficient or flexible they are...
    Doom 3 failed to impress, I agree, but HL2? I think it looked darn good back when I played it with a 9600 Pro. If I remember correctly my jaw dropped But it didn't scale up that well.

    The Source-Engine is rather conservative on it's features. Although it makes heavily use of multiple Cores, more than any other engine I've seen (or I didn't notice it that well...). In TF2 I get 150 FPS on 1680x1050 (max details, max AA, AF, Bloom etc) and as soon as I disable multicore rendering it chokes.

    The Source-Engine has proven it's worth imho and is used in a variety of games, although it's limited to games developed by Valve iIrc.

    Hopefully Episode 3 (or HL3) will be out this year (or early next) and maybe it will use an updated Engine with DX11.
    Last edited by FischOderAal; 03-01-2010 at 03:41 AM.
    Notice any grammar or spelling mistakes? Feel free to correct me! Thanks

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    Doom3 didn't fail to impress. Look at the reviews it got, the gameplay wasn't universally praised but the graphics were. It looked great, as did HL2. But they were shadowed by CryEngine 1 which I guess nobody expected.
    Has anyone really been far even as decided to use even go want to do look more like?
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  16. #1466
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    OK, Doom 3 failed to impress me Should've made it more clearly. Doom 3 was nothing but a stupid Iamakillingmachineyoucan'tstopmelookatmyguns game imho. There are better horror-themed games out there (Condemned, FEAR ... ).
    Notice any grammar or spelling mistakes? Feel free to correct me! Thanks

  17. #1467
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    Crysis made my jaw drop But HL2 made my heart stop. HL2 is the most technically impressive game to date IMO. 2004 i have to keep telling myself; 6 years ago. Can still play it today and love the way it looks.

  18. #1468
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    Quote Originally Posted by takamishanoku View Post
    Crysis made my jaw drop But HL2 made my heart stop. HL2 is the most technically impressive game to date IMO. 2004 i have to keep telling myself; 6 years ago. Can still play it today and love the way it looks.
    Agreed, minus the crysis bit. Throw on a cinematic mod and HL2 is still my favorite game, 6 years later. We need more games like this, and less cookie-cutter shooters.
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  19. #1469
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    Geforce GTX 4xx: Fermi graphics card pictured at Cebit
    http://www.pcgameshardware.com/aid,7...at-Cebit/News/



    Colorful's box spills more details on NVIDIA GeForce GTX 480 GPU
    Whilst navigating through the tech-filled halls at CeBIT 2010, keen to spot NVIDIA's next-generation graphics architecture, we were told that board partners would be wheeling in the high-end GTX 480 card in closed PCs, limiting the press' chances of getting hands-on with the GPU that's due to launch on March 26th.

    As the launch draws near, NVIDIA's partners are busy readying retail boxes.

    One such partner - and we confess that the name hadn't crossed our radar too many times before - is Colorful.

    NVIDIA remains tight-lipped over the card's specifications, but we can confirm from the box that it will have 1,536MB of GDDR5 memory.....
    http://www.hexus.net/content/item.php?item=22654
    Last edited by onethreehill; 03-01-2010 at 06:52 AM.

  20. #1470
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    A few things we can take away from that:

    - PSU rcommendation is the same a the GTX 285

    - One 6-pin and one 8-pin connector


    1.5GB of memory means it will have the full allotment of ROPs.

  21. #1471
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    Sounds good,
    How high will GTA 4 let you take the details with 1.5GB of memory, 70%?

  22. #1472
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    From Nvidia:

    550W and 204W TDP for GTX285 - 6+6 pin
    680W and 289W TDP for GTX295 - 6+8 pin

    so 600W and 6+8 pin, I can bet for 245-250W TDP for GTX480 - (512SU -1.5Gb GDDR5).

  23. #1473
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    Thanks onethreehill, it's a good start. Next time, more numberz

  24. #1474
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    Quote Originally Posted by onethreehill View Post
    Geforce GTX 4xx: Fermi graphics card pictured at Cebit
    Finally, some decent info. Thanks.
    Who wants 3x5870 from sapphire brand new (almost)? j/k
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  25. #1475
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    Thanks onethreehill

    Well the box sucks in design the original GTX 280 box seems more colorful

    This is whats written in a GTX 285 official xfx page:

    ""NVIDIA MINIMUM POWER SUPPLY REQUIREMENTS

    * Minimum 550W or greater system power supply (with a 12V current rating of 46A)


    XFX RECOMMENDED POWER SUPPLY REQUIREMENTS

    * Non-SLI: 630Watt or greater
    * SLI: 680Watt or greater""

    http://www.xfxforce.com/en-gb/produc.../285GTX.aspx#4

    SO the PSU recommendation is not the same a the GTX 285
    Coming Soon

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