Quote Originally Posted by SKYMTL View Post
Sorry. A lot of stuff to type.

The benchmark is built into MS's DX11 toolkit for testing of geometry shader code. It is an industry standard with developers as far as I know. I have asked for a bit more information about it but my developer contacts don't think it is publicly available.

Stay tuned for more on that.
hey, no prob, didnt mean to poke at ya, it was meant as a headsup

mmhhh sounds to me like its not really a propper benchmark standard tho... they used MS DX11 toolkit, well yeah, just like EVERY DX11 benchmark and game uses the MS DX!! toolkit... that doesnt mean its an objective unoptimized benchmark... in that case they should have compared fermi to gtx285 like they did in the other tests...