Quote Originally Posted by saaya View Post
typo, theres a word missing after seperate
so was this a microsoft dx11 benchmark? or is it an nvidia benchmark based on microsofts toolkit?
Sorry. A lot of stuff to type.

The benchmark is built into MS's DX11 toolkit for testing of geometry shader code. It is an industry standard with developers as far as I know. I have asked for a bit more information about it but my developer contacts don't think it is publicly available.

Stay tuned for more on that.