No I said cherry picked because of what was actually written in Charlies article:
Now - i'm no position to assess whether the lack of hardware tesselation is going to have any performance impact - but *usually* emulation takes more processing cycles than hardcoded funcions.When showing off the tessellation capabilities last week, Nvidia was very careful to show the Unigine/Heaven benchmark with the dragon statue, claiming it beat the ATI 5870 by 60%. While technically true, this number is purposely misleading on two accounts. First is that this is a best case for showing off tessellation and and only tessellation. If they were to show off any of the other Heaven tests, the margins would narrow significantly.
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