Quote Originally Posted by saaya View Post
i never got what all the fuss with the glasses was about tbh...
there are very well designed glasses that arent bothersome at all...
There actually are many serious drawbacks of 3D shutter glasses. First of all, they reduce the contrast/brightness of the monitor, and they can affect color accuracy.

Secondly, "crosstalk" might be an issue when your screen doesn't response fast enough. Crosstalk happens when the pixels don't switch fast enough, so your right eye sees residue images of the left eye; and vice versa. In order to minimize crosstalk, a very fast panel is required, so 3D monitors today have to use TN panel out of necessity.

Thirdly, shutter glasses work by rapidly blocking your eyes. So ambient light gets blocked repeatedly which can cause a "flickering ambient light" problem. It's best if you use 3D shutter glasses in a very dark environment to minimize this.

Fourthly, your left and right eye never really see an image together; but they alternatively see an image for each eye. I suspect that this is the reason why 3D shutter glasses give me a headache in any fast moving scene. For this reason alone, I refuse to use 3D shutter glasses. Only polarized glasses are comfortable for me to use.


So, I'd wait until 3D polarized monitors to show up (no idea how they can technically do this though). 3D shutter glasses are deal-breaker for me.