ty anvil
it will be interesting to see how some of the newer games use the system.
for instance supcom2
RTS is historically very demanding for CPU usage during gaming, so they have really focused on multithreading the app and running it across several cores. i dont know how much it will affect its utilization of the storage system but it is indicative of the forward movement towards better utilization of our systems as a whole. comes out in april i cant wait. of course im also a supcom nerd...
Bookmarks