good points, but also you have to realize it isn't going to be a sequential load pattern in its entirety. it is going to be doing a mix of randoms and sequentials at different file sizes, so maybe how it is handling that loading has a lot to do with it. but even with a lower expectation as in your second example it still does seem off.
wish we knew what level they were loading with that in anandtech, the crysis levels load way faster in the first game than the second one. we need someone with a x-25m and the game to post up some load times. it is really going to depend upon which map i load the majority of them in under 20 seconds in game mode. none of them take over 23.
but also, you have to look at its impact of the games performance itself, that page you linked also shows the effect that the faster storage solutions have on FPS and the like. the entire purpose of fast storage does not begin and end with load times. it is a small easily measurable aspect, of course. but what about when you are actually playing the game?? your lower frame rates are where you spend alot of your gaming sessions at. that is where the performance really comes into play. that is where you are really seeing the performance truly.
load times can be too much of a focus of people, much like 4k. people just seem to focus in on it too much. most people dont drop the serious cash just for a few seconds in load times![]()





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