Quote Originally Posted by Solus Corvus View Post
32nm is a strawman. I said nothing of the sort.
Never said you did. I was referring to your comments on driver improvements.

That a chip with the same number of shaders, higher clocks, and higher bandwidth would consistently score lower then a 4870x2 (much less 4890CF) even though it doesn't have to interface through CF doesn't seem right. You keep mentioning a barely changed architecture - then where does the performance discrepancy come from?
The 5870 does not have more bandwidth than the 4870X2. It's 153GB/s vs 230GB/s on the latter.

Like I said, that's my optimistic (for NV) view. If you don't like it I could present my doom and gloom view.
Your optimistic view for Fermi is that its launch drivers would be crap and Cypress drivers would have improved tangibly by then? Hmmm, interesting take on optimism

Quote Originally Posted by cowie View Post
i hope we never need 6g's for any games ever lol
I hope we do, textures are still pretty low resolution. But memory isn't the only limiting factor. Art is very expensive to create and it's not going to get any cheaper in the future.