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Thread: Ian McNaughton goes out against The Way it's Meant to be Played

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  1. #19
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    Quote Originally Posted by SamHughe View Post
    It is true, there is some exaggeration and maybe a little bit caricaturization of the facts in my statement but hardly any assumptions or speculations. I just re-wrote what the people have been implying throughout this thread. It does look ridiculous when you actually write it and put in front of you instead of implying, doesn’t it? So yes, this thread IS “filled with way too much assumption and speculations.”
    Let's say that you are rewriting the whole thing with the purpose of making certain people's opinion to look idiotic to reinforce your possition. Any other way to explain it is a mere euphemism.

    Rephrasing it in a more neutral and similar to real world way, it would look like:

    *Fact: Batman AA has a custom implementation of AA that is only working on NVIDIA cards, but that has been proven to work also on ATI cards on the demo by changing the IDs of the ATI cards (something not possible to do in the retail game because of anticopy protection).

    *Deduction (from AMD, and fairly logical): since changing the IDs of the ATI cards in the game make the ATI cards perfectly capable to run that AA: (1) Obviously that AA is compatible with ATI cards, and has been programmed over a standard layer that both ATI and NVIDIA share (probably Direct3D...). (2) The game is purposely checking the videocard used to not allow the AA to be run on ATI cards.

    *Fact: Batman AA is a TWIMTBP game, so that means that NVIDIA is supporting the game, by giving either money or man-months of work (so, money in the end) to their developers (nothing bad in here).

    *Deduction (from some of us): since the AA is obviously implemented over a standard layer shared by both ATI and NVIDIA cards, and it's running well on ATI cards when the game is cheated to think that the card is not an ATI card, it seems at least "little probable" that there are technical reasons to not allow ATI users to enable the AA.

    Even some of the people who are defending NVIDIA and the developers of B:AA in this case, don't refute any of this. Some of them are arguing that since NVIDIA has implemented (or helped to implement) that custom AA, they don't have to allow users of other hw to run it, even if perfectly compatible. . Some others (like you) say that ATI should complain less and do the same thing.

    So we say: "Ahm, OK, TWIMTBP games start to implement features that could run on any standard hw only for NVIDIA users because they support them, other sw (DIRT 2 DX11, Havok and Bullet OpenCL acceleration, and some others) that is supported by AMD starts to run only on ATi hw even when it could work on NVIDIA hw, and that benefits us, the consumers, how exactly?"

    It doesn't sound so stupid when you don't try to artificially make it sound stupid, don't you think?
    Last edited by Farinorco; 09-29-2009 at 11:02 AM.

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