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Thread: Larrabee: A fiasco, or the future?

  1. #176
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    Quote Originally Posted by DilTech View Post
    Especially when it's going into a market as competitive as the graphics sector.
    yeah thats really a good point your brought up there...
    Quote Originally Posted by R101 View Post
    Even 480P RayTraced would look much better than 1080P on current ATI/NV hardware.. The question really is: Can Intel deliver 60 FPS in-game experience at ANY decent resolution with LRB?

    If it can, I'm in.
    yes, raytraced doesnt necessarily look better, the demo they used so far looks like the far cry island after it has been bombed with agent orange or nuked i count 7 trees on the whole island, no other plants or bushes or objects of any kind...

    and the previous raytracing demos from intel werent exactly that impressive either... what intel needs to make raytracing popular is at least one killer application that uses it, and uses it heavily in a way that really changes the gameplay, not bolted on implementations like all the physix nonsense we are seeing lately...

    epic games seems to be very interested in lrb, they are really interested in having more flexibility to program their engine... but they have an engine cycle of 3 years or more, and this is more than just a new engine, this is really taking things to another level in regards to flexibility... so i expect we wont see a raytracing supporting engine from them or anybody else until 2011, maybe even later...

  2. #177
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    Come on, Saaya, we all know this demo is no good.

    I meant raytraced crysis@480p vs current crysis@ whatever with _ALL_ effects, rays, textures exactly the same .
    Last edited by R101; 09-29-2009 at 12:32 AM.

  3. #178
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    Quote Originally Posted by saaya View Post
    yeah thats really a good point your brought up there... yes, raytraced doesnt necessarily look better, the demo they used so far looks like the far cry island after it has been bombed with agent orange or nuked i count 7 trees on the whole island, no other plants or bushes or objects of any kind...

    and the previous raytracing demos from intel werent exactly that impressive either... what intel needs to make raytracing popular is at least one killer application that uses it, and uses it heavily in a way that really changes the gameplay, not bolted on implementations like all the physix nonsense we are seeing lately...
    While adding some textures or/and little more vivid colors could do those demos more interesting for an end-user, I guess it was not an aim of Intel. More it was a technological demos for potential developers. Intel is not yet in the stage of creating TV advertisement for LRB.

  4. #179
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    Quote Originally Posted by kl0012 View Post
    While adding some textures or/and little more vivid colors could do those demos more interesting for an end-user, I guess it was not an aim of Intel. More it was a technological demos for potential developers. Intel is not yet in the stage of creating TV advertisement for LRB.
    what about half naked girls?

  5. #180
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    Quote Originally Posted by W1zzard View Post
    what about half naked girls?
    Yes please
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  6. #181
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    Quote Originally Posted by W1zzard View Post
    what about half naked girls?
    I guess no sooner then Intel would buy Nvidia.

  7. #182
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    XGI Volari all over again I predict. Nuff said.

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  8. #183
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    Larrabee: a future fiasco.
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    MOA 2009 Poland #2, AMD Black Ops 2010, MOA 2011 Poland #1, MOA 2011 EMEA #12

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  9. #184
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    Quote Originally Posted by saaya View Post
    no way, they will release it even if it sucks...

    if they dont manage to graphics back on the cpu and to x86, then it means gpus will manage to get cpu functionality merged in... and that means, long term, bye bye x86 and bye bye intel... intel NEEDS larrabee...
    i have been thinking about larrabee lately. i dont think larrabee 1 is going to be impressive. software scheduling is a lot better at parallelism so i think their strategy is to get practice making gpu's for the future. you cant be very competitive with your first gpu even with amazingly smart people. even Huang recognized larrabee (in raytracing/gpgpu) as a threat and he generally looks down upon his rival companies. pixar has already signed up for some and f@h already has plans for larrabee. a general trend in graphics pipeline is less fixed function. well texture filtering maybe not. my philosophy on larrabee is "you gotta learn to crawl before you walk"

  10. #185
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    Not sure why this thead was moved. Anyway....

    http://news.cnet.com/8301-13924_3-10409715-64.html

    "Larrabee silicon and software development are behind where we hoped to be at this point in the project," Intel spokesman Nick Knupffer said Friday. "As a result, our first Larrabee product will not be launched as a standalone discrete graphics product," he said.
    Fiasco.

  11. #186
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    Lame.
    Gotta blame Fermi I guess.
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  12. #187
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    AMD and nVidia rallied today on news of Larrabee delay.

    SAN JOSE, Calif. — Graphics processor makers Advanced Micro Devices and Nvidia Corp. may have gotten long- as well as short-term reprieves from Intel Corp.'s decision not to release the first version of its Larrabee chip.

    Intel said late last week it would not release its first implementation of Larrabee, a multi-core x86 processor geared for consumer graphics and technical computing. The chip targeted the high-end graphics markets of AMD and Nvidia beyond the reach of Intel's existing low-performance integrated graphics cores.

    Now Intel plans to release the first chip as part of a software developer's kit to seed the market for next-generation Larrabee chips. Intel will announce in 2010 its plans for the development platform as well as future Larrabee chips, said a company spokesman.

    Stock prices for AMD and Nvidia shot up seven and 14 percent respectively on the news, according to reports from Reuters and others. "If you are at Nvidia or AMD you can breathe a sigh of relief," said Nathan Brookwood, principal of Insight64 (Saratoga, Calif.).

    Longer term AMD and Nvidia may gain a broader strategic advantage.

    Part of Intel's rationale for running graphics on an array of x86 cores was it would make programming easier that developing for the even larger arrays of proprietary graphics cores used by AMD and Nvidia. However, that advantage appears to be narrowing.

    Microsoft's Windows 7 includes a DirectCompute applications programming interface to run big parallel jobs on traditional graphics processors. Meanwhile, the OpenCL API developed by the Khronos group and backed by a broad range of companies including Apple Inc. is also gaining traction.

    "Over the next two years while Intel is re-architecting Larrabee, AMD and Nvidia will ship hundreds of millions of GPUs capable of parallel processing with OpenCL and DirectCompute," said Brookwood. "More and more we'll see application developers use those tools, and they won't even know whether the work is being done on an x86 or GPU core," he added.

  13. #188
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    Quote Originally Posted by Periander6 View Post
    Not sure why this thead was moved. Anyway....

    http://news.cnet.com/8301-13924_3-10409715-64.html

    Fiasco.
    This isn't big enough to be a "Fiasco" LOL! I'd expect that from flippinwaffles or etc.. but what?

    http://news.softpedia.com/newsImage/...Q2-2008-2.png/

    http://news.softpedia.com/news/Low-D...08-92971.shtml

    With some guy talking about AMD and nVidia shipping millions of GPU's, I'm wonder WTF is he talking about, cell phones? Surely he's not talking about Discrete Video cards that LRB was meant for.

    Quote Originally Posted by Cnet
    But no one is counting Intel out of course. The world's largest chipmaker is one of the most formidable competitors on the planet. Intel will, at the very least, incorporate Larrabee's "parallelism"--the ability to use its many processing cores to accelerate computing tasks--into future products. And Larrabee could emerge yet as a stand-alone whiz-bang product. "Intel invested a lot in Larrabee in dollars, time, reputation, dreams and ambitions, and exploration. None of that is lost. It doesn't vanish. Rather, that work provides the building blocks for the next phase," Peddie said.
    Oh and Intel made about 53% of the 9 to 10 Billion dollar Graphic market.

    http://news.cnet.com/8301-13924_3-10...ol;mlt_related

    By not fighting and trying to be civil, they screwed up. You can't be civil to greedy @$$holes
    Quote Originally Posted by Movieman
    With the two approaches to "how" to design a processor WE are the lucky ones as we get to choose what is important to us as individuals.
    For that we should thank BOTH (AMD and Intel) companies!


    Posted by duploxxx
    I am sure JF is relaxed and smiling these days with there intended launch schedule. SNB Xeon servers on the other hand....
    Posted by gallag
    there yo go bringing intel into a amd thread again lol, if that was someone droping a dig at amd you would be crying like a girl.
    qft!

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