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Thread: Larrabee: A fiasco, or the future?

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  1. #1
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    Quote Originally Posted by SparkyJJO View Post
    OK now I'm struggling to wrap my head around all this
    It's simple...

    Think Atom chip with modularity...etc. Add Larrabee on die with 6 atoms and what do you get..? Motherboards may have two processors soon, the second is a co-processor such as Larrabee.. AMD is headed this way also.


    Dr Who just isn't allowed to tie it all together for you, as if this is some secret! With the advent of Hydra engine (intel) you can easily just have your co-processor not integrated, but on a card. Anyone notice the priority of the Hydra chip?

    It's now the north bridge..


    add it all up over the next 2 years...

  2. #2
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    Quote Originally Posted by DilTech View Post
    Especially when it's going into a market as competitive as the graphics sector.
    yeah thats really a good point your brought up there...
    Quote Originally Posted by R101 View Post
    Even 480P RayTraced would look much better than 1080P on current ATI/NV hardware.. The question really is: Can Intel deliver 60 FPS in-game experience at ANY decent resolution with LRB?

    If it can, I'm in.
    yes, raytraced doesnt necessarily look better, the demo they used so far looks like the far cry island after it has been bombed with agent orange or nuked i count 7 trees on the whole island, no other plants or bushes or objects of any kind...

    and the previous raytracing demos from intel werent exactly that impressive either... what intel needs to make raytracing popular is at least one killer application that uses it, and uses it heavily in a way that really changes the gameplay, not bolted on implementations like all the physix nonsense we are seeing lately...

    epic games seems to be very interested in lrb, they are really interested in having more flexibility to program their engine... but they have an engine cycle of 3 years or more, and this is more than just a new engine, this is really taking things to another level in regards to flexibility... so i expect we wont see a raytracing supporting engine from them or anybody else until 2011, maybe even later...

  3. #3
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    Come on, Saaya, we all know this demo is no good.

    I meant raytraced crysis@480p vs current crysis@ whatever with _ALL_ effects, rays, textures exactly the same .
    Last edited by R101; 09-29-2009 at 12:32 AM.

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    Quote Originally Posted by saaya View Post
    yeah thats really a good point your brought up there... yes, raytraced doesnt necessarily look better, the demo they used so far looks like the far cry island after it has been bombed with agent orange or nuked i count 7 trees on the whole island, no other plants or bushes or objects of any kind...

    and the previous raytracing demos from intel werent exactly that impressive either... what intel needs to make raytracing popular is at least one killer application that uses it, and uses it heavily in a way that really changes the gameplay, not bolted on implementations like all the physix nonsense we are seeing lately...
    While adding some textures or/and little more vivid colors could do those demos more interesting for an end-user, I guess it was not an aim of Intel. More it was a technological demos for potential developers. Intel is not yet in the stage of creating TV advertisement for LRB.

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    Quote Originally Posted by kl0012 View Post
    While adding some textures or/and little more vivid colors could do those demos more interesting for an end-user, I guess it was not an aim of Intel. More it was a technological demos for potential developers. Intel is not yet in the stage of creating TV advertisement for LRB.
    what about half naked girls?

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    Quote Originally Posted by W1zzard View Post
    what about half naked girls?
    Yes please
    Particle's First Rule of Online Technical Discussion:
    As a thread about any computer related subject has its length approach infinity, the likelihood and inevitability of a poorly constructed AMD vs. Intel fight also exponentially increases.

    Rule 1A:
    Likewise, the frequency of a car pseudoanalogy to explain a technical concept increases with thread length. This will make many people chuckle, as computer people are rarely knowledgeable about vehicular mechanics.

    Rule 2:
    When confronted with a post that is contrary to what a poster likes, believes, or most often wants to be correct, the poster will pick out only minor details that are largely irrelevant in an attempt to shut out the conflicting idea. The core of the post will be left alone since it isn't easy to contradict what the person is actually saying.

    Rule 2A:
    When a poster cannot properly refute a post they do not like (as described above), the poster will most likely invent fictitious counter-points and/or begin to attack the other's credibility in feeble ways that are dramatic but irrelevant. Do not underestimate this tactic, as in the online world this will sway many observers. Do not forget: Correctness is decided only by what is said last, the most loudly, or with greatest repetition.

    Remember: When debating online, everyone else is ALWAYS wrong if they do not agree with you!

  7. #7
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    Quote Originally Posted by W1zzard View Post
    what about half naked girls?
    I guess no sooner then Intel would buy Nvidia.

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