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Thread: FYI - Batman demo to download with PhysX...

  1. #1
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    FYI - Batman demo to download with PhysX...

    Batman demo to download with PhysX...

    http://ve3d.ign.com/articles/news/49...s-Nvidia-PhysX

    "Eidos Interactive, Warner Bros. Interactive Entertainment and NVIDIA Corporation have announced that the PC version of Batman: Arkham Asylum will feature NVIDIA PhysX technology, which allows for the creation of realistic worlds with interactive materials and objects.

    Hardware accelerated by supported NVIDIA GeForce GPUs, PhysX technology provides an even deeper level of engagement for players of Batman: Arkham Asylum by utilizing the processing power of the NVIDIA GPU to render stunning in-game physics objects in the environment that not only add to the overall look of the game, but create an immersive and believable world.

    With PhysX technology enabled, players can explore darkened corridors packed with volumetric fog which reacts to Batman’s movement and cobwebs which tear with his passing. Combat becomes a maelstrom of motion as office papers are thrown into the air alongside soda cans and litter as Batman lands each punch upon The Joker’s henchmen. Throughout the game, the decaying gothic architecture is realized to an incredible detail with wall tiles chipping and breaking, stone pillars crumbling upon impact, and particles from breaking glass and debris shattering and falling down around Batman’s feet.

    “Supporting NVIDIA PhysX technology has allowed us to add that little bit extra to the PC version of the game,” said Sefton Hill, Game Director at Rocksteady Studios. “As Batman interacts with the world, the aging asylum creates a more immersive, believable world which really draws the player in.”

    Unfortunately the PhysX tech has also delayed the release the PC version of Batman: Arkham Asylum. It will now be available beginning September 15th, 2009, in North America, and September 18th, 2009, in Europe and Australia. The 360 and PS3 versions of the game will be available from August 25th, 2009, in North America and August 28th, 2009, in Europe and Australia."

    Download links...

    http://download.nvidia.com/downloads...BMDemo_v12.exe

    http://www.fileplanet.com/198913/dow...am-Asylum-Demo
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    So it's more eye candy physics and still no gameplay physics..

    Next.
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  3. #3
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    Yep, just more of that darn eye candy...

    I think you should write a letter to the entire National Computer Industry, and tell them all 'NO MORE EYE CANDY', and get rid of AA too while your at it.

    ToTTenTranz hates anything that represents a graphic enhancement of any kind. (Especially if ATI can't do it too.)

    For the rest of the 'Eye Candy' lovin members, it does look pritty darn good...

    http://www.youtube.com/watch?v=vINH6Z9kqgI

    FYI - It uses Apex destruction.
    http://developer.nvidia.com/object/apex.html

    PhysX is getting more interactive all the time...
    Last edited by Talonman; 08-11-2009 at 01:19 PM.
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    Quote Originally Posted by Talonman View Post
    Yep, just more that darn eye candy...

    I think you should write a letter to the entire National Computer Industry, and tell them all 'NO MORE EYE CANDY', and get rid of AA too while your at it.

    ToTTenTranz hates anything that represents a graphic enhancement of any kind. (Especially if ATI can't do it too.)
    I'm fairly certain ATI can do physics.

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    i would rather see a game put all of my 8 threads to work. the day gamers use dual socket mobos would be awesome.

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    Quote Originally Posted by lockee View Post
    I'm fairly certain ATI can do physics.
    Yes, currently on CPU's, until OpenCL and Havok.
    Then we should see a GPU Physics engine on ATI.
    Last edited by Talonman; 08-11-2009 at 01:14 PM.
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  7. #7
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    well this sucks, there isnt anything thats supposed to be destructible in it other than that spray breaking slim thing. and im assuming that i will have to install the NV physiX and not the agea
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    Probably... I can't speak to that as I have never owned an Ageia card.

    Another new PhysX demo to download...

    Darkest of Days


    http://www.fileplanet.com/promotions...x?_cmpid=fp191

    Download links...

    http://www.gamershell.com/download_49398.shtml

    Youtube Part 1:
    http://www.youtube.com/watch?v=7BGYEOEQ3jw

    Youtube Part 2:
    http://www.youtube.com/watch?v=bdKL7z7i1Ts

    FYI - It uses the Marmoset engine...
    http://www.8monkeylabs.com/technology
    Last edited by Talonman; 08-11-2009 at 01:46 PM.
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    As good tradition, comparison PhysX video for Darkest of Day demo
    http://www.youtube.com/watch?v=LXfm_Qr6RP8

  10. #10
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    Quote Originally Posted by Talonman View Post
    Probably... I can't speak to that as I have never owned an Ageia card.

    ...
    i dont have an agea card but the NV drivers make UT3 lag a little
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    Quote Originally Posted by Zogrim View Post
    As good tradition, comparison PhysX video for Darkest of Day demo
    http://www.youtube.com/watch?v=LXfm_Qr6RP8
    lulz sry but wtf... they use physx for leaves in the wind and they dont use it to make volumetric fog/dust (1:24 and onward...)

    jup just shows in which pockets this game is...

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    for the record, you can still play the game without hardware physics if you dont have an nvidia card, and it's physics is still above average.
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    Quote Originally Posted by grimREEFER View Post
    for the record, you can still play the game without hardware physics if you dont have an nvidia card, and it's physics is still above average.
    And you can get even more performance if you can fool the game into thinking your ATI card is an Nvidia card

    Anyhoo, I've seen the trailers, Physx won't have much to do with minute by minute gameplay other than perhaps Batman's cape which, in the original series, didn't move as much anyway

    Perkam

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    Quote Originally Posted by Talonman View Post
    Yep, just more of that darn eye candy...

    I think you should write a letter to the entire National Computer Industry, and tell them all 'NO MORE EYE CANDY', and get rid of AA too while your at it.

    ToTTenTranz hates anything that represents a graphic enhancement of any kind. (Especially if ATI can't do it too.)

    For the rest of the 'Eye Candy' lovin members, it does look pritty darn good...

    http://www.youtube.com/watch?v=vINH6Z9kqgI

    FYI - It uses Apex destruction.
    http://developer.nvidia.com/object/apex.html

    PhysX is getting more interactive all the time...


    Well you market it as "Xtreme News", but the first game to ever use PhysX for visual effects was GRAW 1 (one), which was launched more than 3 years ago.

    And there are tens of games using PhysX for cosmetics, why would this be news?


    Are you going to create a thread in a hardware forum everytime a game with cosmetics PhysX is launched?

    Is the need to justify your GTX280 for PhysX that desperate? Do we really need to take with all this spam and marketing?


    At least do it in the Games section..
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    Only thing is if u dont have a NV card u can still play the game as Grim stated you just will not be able to see the little extras like steam coming from ceilings. Also with physx enabled if u aim a batarang to the ground, the impact of the batarang will break up the floor. Without physx the batarang will just bounce off the floor with no damaged seen on the floor. Phys in Batman is not necessary to enjoy the game it just adds a bit. Physx or no physx demo is pretty cool.
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    Quote Originally Posted by zanzabar View Post
    i dont have an agea card but the NV drivers make UT3 lag a little
    Yea I heard UT3 favors Ati cards more.
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    Quote Originally Posted by ToTTenTranz View Post
    Well you market it as "Xtreme News", but the first game to ever use PhysX for visual effects was GRAW 1 (one), which was launched more than 3 years ago.

    And there are tens of games using PhysX for cosmetics, why would this be news?


    Are you going to create a thread in a hardware forum everytime a game with cosmetics PhysX is launched?

    Is the need to justify your GTX280 for PhysX that desperate? Do we really need to take with all this spam and marketing?


    At least do it in the Games section..
    And you are out of here....

    Threadcrap some other forum on your vacation.

  18. #18
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    Nice, another we-can-make-this-10-year-old-crappy-physics-on-the-CPU-but-instead-let's-use-hardware-PhysX-so-NVIDIA-will-give-us-a-good-amount-of-money game!
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    downloaded and played the demo. i don't know about the physx version of batman's cape, but the non-physx version of the cape does look crap lol. they way it moves etc...

    it's pretty cool though, didn't expect that tbh. the infights are fun.
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  20. #20
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    Quote Originally Posted by ToTTenTranz View Post
    So it's more eye candy physics and still no gameplay physics..

    Next.
    Not much future for gameplay physics right now unless they devise a more precise calculation method and it is mandatory, it will be a different result every time, and have slightly different results on different machines, which means it will be relegated to single player functionality only.

    Things like that are the reason TF2 spy didn't have feign death, the bodies physics ragdoll differently on every computer.
    Last edited by Zaskar; 08-11-2009 at 04:06 PM.
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    Quote Originally Posted by RaZz! View Post
    downloaded and played the demo. i don't know about the physx version of batman's cape, but the non-physx version of the cape does look crap lol. they way it moves etc...

    it's pretty cool though, didn't expect that tbh. the infights are fun.
    i thought that the cape was great when i was playing the demo at the game stop a month ago, im dloading it now for the pc to see if they ruined the game to get some bonus bucks from NV

    and im really hoping that since i now have a quad now it can offload something, and it would be nice if they had multiple physX enhancement lvls but its just a tool to force NV gpus onto people as of now
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    Quote Originally Posted by Talonman View Post
    FYI - It uses Apex destruction.
    http://developer.nvidia.com/object/apex.html

    PhysX is getting more interactive all the time...
    Which is nice and all, but these "enhancements" could have been done on the CPU for all to enjoy, instead of the small percentage of people that have nVidia GPUs and PPUs.

    Oh well, stupid developers wasting money.
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    For physics to become worth it, you have to have a dedicated GPU/PPU. You can do physics on the GPU alongside the actual graphics, but you'll sacrifice performance in the process. Aegea had it right in the first place. I'm not sure how far we are along to being able to properly support and use dedicated cards for physx, but when people are willing to go out and buy the hardware to make the game worthwhile, then it may happen. Of course that requires actual development from game developers, and then we get into the vicious cycle of "who will be first." The small stuff won't tax the cards too much currently, but I guarantee you that serious in-game physics will. You can quote me on that

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    i finally got around to playing and look what i see

    i need an NV gpu to use MSAA apparently, since u know how there is vendor specific MSAA. it also wont do physX on the cpu. i had really wanted this game but it looks like NV ruined this one like they did with doom3 back in the day.
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    Quote Originally Posted by zanzabar View Post
    i finally got around to playing and look what i see
    i need an NV gpu to use MSAA apparently, since u know how there is vendor specific MSAA. it also wont do physX on the cpu. i had really wanted this game but it looks like NV ruined this one like they did with doom3 back in the day.
    OH EM GEEE NVIDIA EATZ BABEEZZ@!@!!!

    Do your homework. The game is UE3... deferred renderer, so you wouldn't have had AA built-in *at all* had NVIDIA not supplied a means to do it.

    If you don't believe me, look at all other UE3 games.. no built-in AA, only hacky control panel AA which requires profiles from each vendor and tanks performance.

    But I'm sure you can find a way to turn other features into atrocities too.
    Last edited by Sr7; 08-11-2009 at 10:47 PM.

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