Quote Originally Posted by Talonman View Post
Does that mean PhysX or Folding will support SLI now, or just that GPU's in SLI can be individually accessed by CUDA applications?
The latter. Before this update if you had SLI enabled CUDA would not see all the GPUs. CUDA apps like F@H will now be able to utilize all GPUs even if SLI is enabled. But it's not "SLI" like it is for games, the host still controls each GPU independently.