Quote Originally Posted by Eastcoasthandle View Post
I honestly don't care how physics is done. However, there is no point in showing when physics is used and when it's removed in examples like this. If you noticed I criticized what I actually saw which wasn't what I found acceptable. Which is part of the gist of my previous post.
Yes, criticized it for not running it on the GPU or CPU. Any work they take off the GPU, and move over the your dedicated PhysX GPU is a win in my book. I have an OC'ed, water cooled 280 just waiting to free up the graphics GPU from PhysX work.

Putting the extra work on the CPU would be even worse for overall system performance.

It's fine if you don't like the way a game used a PhysX effect, if it just looked bad, but not liking the effect just because we could have loaded down the GPU or CPU with it, isnt a good reason to me.

Flying debris and interactive fog is hard not to like.