I suppose we could record FPS with rivatuner and expand the graphs out, but it would be rather hard to show it at a decent resolution becuase this is something that happens momentarily over long periods of time, so to be able to view enough sub-second detail to accurately compare the two we would need an expanded graph the length of a schoolbus.
As I said before my hunch is as well that it has to do with platform architecture, but to actually view these things accurately on either side we would need access to equipment that we just can't have access to without signing an NDA, and even then we probably couldn't talk about the results and testing methods afterwards.




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