Quote Originally Posted by roofsniper View Post
yes it is but without any facts or anything that can prove anything it will go no where. i don't know how you can prove it but from what i have heard it makes sense. i said about a year ago about this whole phenom smoother thing that it had to do with the fast hyper transport speeds and the fact that the cpu has such low latency and it can just whip things out lightning speed. when you have things like super pi or something that sits in the cpu cache and doesn't really exit the cpu that often intel will get better performance. but with the way amd has designed their platform and made the connection speeds so fast it just seems obvious that it would be smoother. in games the gpu is making the frames the cpu just needs to process them. if they are being sent in at different rates because of the low I/O latency then it will not be as smooth even if you have more frames. if someone can find a way to prove this then so be it. possibly you could get an amd and intel system tuned up perfectly and take fps measurements every second and put them together. from what i would think the intel machine would have a more jagged graph/results while the amd one should have smoother results. if someone can find a way to prove this fine but it seems like all it is going to be is pages of people arguing back and forth because there is no data to present.

I suppose we could record FPS with rivatuner and expand the graphs out, but it would be rather hard to show it at a decent resolution becuase this is something that happens momentarily over long periods of time, so to be able to view enough sub-second detail to accurately compare the two we would need an expanded graph the length of a schoolbus.


As I said before my hunch is as well that it has to do with platform architecture, but to actually view these things accurately on either side we would need access to equipment that we just can't have access to without signing an NDA, and even then we probably couldn't talk about the results and testing methods afterwards.