Not meaning to be a troll here gosh, but we all know the Core2 just like ANY CPU or GRAPHICS CARD, does have it's weaknesses or areas where it does not perform quite as strong as other products.
This is why intel have released the Core i7, I'm not well versed on how the things work but I belive the 8MB of cache (L3) is far more "useful" than the 12MB of L2 cache on the Core2Quad CPU's as there is less repeition going on. As for FSB, AFIAK it only really matters in a few server related operations where memory bandwidth which is accesible to the CPU matters (although I might be wrong). As posted above, it does not really matter in desktop applications, yet alone games where IMHO the ability to have a beefy Graphics card matters the most (although GTA4 appears to be very CPU dependent so I would say more cores/threads would benefit over FSB).
There is a slight point I agree with you on and that is the original quad core CPU Q6600 showed in some circumstances that 1066Mhz FSB was not enough, which is why the QX6850 and all newer Yorkfields had 1333Mhz FSB.
BUT
For gaming FSB means nothing much...
Anyway, back on topic, seeing more people frustrated with this game suggests that R* have been lazy, sloppy and not really concentrating on their coding.
I doubt we will see anymore patches, if we did it would be nice, especially if they did iron out the bugs, but the words wishful and thinking come to mind
John




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