I'm telling you that games just don't scale well with CPU clock,especially in 16x10.You can say 3Ghz C2Q will perform better than 2.83Ghz one and that's just fine.But it will still be C2Q with only 6% higher clock in a game that is GPU limited(in 16x10).It will hardly be 6% faster in those settings than a 2.83Ghz C2Q..I think you can understand this?
PhII over PhI is not just a clock uplift but a core and cache one.Total cache amount is doubled and some core tweaks can help too.So PhII is more than a C2Q@ 3Ghz compared to 2.83Ghz one.That's the point i was trying to make.
edit: Turbo is by default always ON...








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