
Originally Posted by
Blauhung
this mostly has to do with how the processor functions and presents it's hardware capabilities to a host OS. This requires the hardware to be able to effectively segment itself to the point where if one virtualized OS/application makes high demand of a CPU, other virtualized OS's and apps do not feel the change. Also the host OS has to be relatively transparent as to performance issues and at it's best form isn't using much resources and just effectively forwarding all hardware functions to the virtualized OS.
Personally I'm only interested in the tech from the dorky standpoint of trying to run high performance games and apps on my desktop and streaming them to a UMPC/MID type platform.
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