Quote Originally Posted by Warboy View Post
Shintai, man. I think you just got owned.

Anyways, Anybody got links to the white papers talked about in this article, because I haven't heard of the graphical sheets out yet, I've seen the UI and interface sheets.
No, Shintai is correct. If you can't see the stutter/shutter it is because either SLI/CF is not working (so no chance to see the problem), or you are not stressing the GPUs enough to constrict inter-GPU bandwidth and cause frame drops, aka stuttering. This is not a case of one opinion over another. Stuttering is an inherent problem with Alternate Frame Rendering, and currently can only be compensated for by more brute GPU power.