No, Shintai is correct. If you can't see the stutter/shutter it is because either SLI/CF is not working (so no chance to see the problem), or you are not stressing the GPUs enough to constrict inter-GPU bandwidth and cause frame drops, aka stuttering. This is not a case of one opinion over another. Stuttering is an inherent problem with Alternate Frame Rendering, and currently can only be compensated for by more brute GPU power.




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