Quote Originally Posted by duploxxx View Post
that can only mean that the ratio between single and multithreaded benchmarks was not in line with eachother.
Single or multithreaded apps affect both quads. And this is not servers. With more multithreaded apps the gap would have been even larger.

Quote Originally Posted by duploxxx View Post
not to mention the fact that you run more then 1 app at the same time but that's adiscussion going on for a while already.
Let me guess, slower but smoother?