I let these results speak for themselves
Test Setup:
Intel Core 2 Duo E8400 @ 4.0 GHz (500x8)
Cellshock 2x1GB @ DDR2-1000 4-4-4-8
NVIDIA 8800GT 512 MB @ 705/1750/1015 MHz
NVIDIA ForceWare 180.42
Windows XP SP3 32bit & Windows Vista SP1 32bit
Config:
1280x960, AA2x and settings in pic. From "Ultra High" config I've set Shading, Geometry and Shadows to "Very High" as I find this optimal for my comp and I've compared the IQ and there's no noticable difference for me by lowering these settings (in fact it almost looks like it looks better with Shading on Very high on my 8800GT) and I gain a couple of FPS by it. I tested both DX9 and DX10 mode in Vista vs XP and the performance results are very interesting.
3 Loops of "Small Ranch" were used and the graph using the average result between the 3 runs were used.
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Results:
(Windows XP, Windows Vista DX9 and Windows Vista DX10, in that order)
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This table shows the %-advantage for Vista DX9 and DX10 mode compared to Windows XP FPS rate.
This is the first game that I've benchmarked where Vista has even offered an advantage over Windows XP and the advantage by using DX10 mode is huge! I guess this advantage is mostly when using Antialaising, as the game is supposed to support DX10.1. I could perhaps test 1600x1200 and AA4x for example later if I'm not too lazy as I'm willing to bet the difference might be even slightly greater then. Finally I get a good reason to dualboot with Vista.
Thumbs up for the devs for this game finally being able to properly use DX10.
EDIT: Ooops, updated the %-table to show correct FPS values for Vista DX10 mode. xD
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