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Thread: 3.2G OC'd CORE i7 940 vs. 3.16Ghz Stock E8500 vs. 3.2Ghz Stock QX9770 Complete Review

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  1. #1
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    Quote Originally Posted by Hornet331 View Post
    yup HL2 need cpu power like mad, try playing TF2 on a 32player server, anything below 3,5ghz -> welcome bleow 30fps.

    @everybody that is whining

    if you dont like what you see dont buy it, quite your whining about the price if you cant afford it, a stick to to cheap dual cores... i bet 2/3 of the people in this thread wont buy a nehelem the next 2 months anyway...
    Hmm nah, on ZPS I sometimes drop to very little but I blame that on poor server code. My rig normally runs a 3.4GHz when gaming and since upgrading to 4870 (from 2900XT XF) I've noticed a massive drop in slow downs (except the first play on some maps, 2fort in the centre) in TF2 but now never below 40fps.

    Anyhoo, I'm thinking of upgrading my CPU and the E7x00 class look very promising for price/performance. Once OC'd over 4.0GHz they'd probably still hold their own in anything less than a Tri-SLi or QuadFire setup or Crysis.

    If UT3 is truely multi threading can you give us some max/min/avg fps data comparing 1, 2 ,3 & 4 cores enabled?
    Last edited by initialised; 10-18-2008 at 12:16 PM.
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  2. #2
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    Quote Originally Posted by initialised View Post
    If UT3 is truely multi threading can you give us some max/min/avg fps data comparing 1, 2 ,3 & 4 cores enabled?

    I have that info, I will post it shortly.... probably one of the best multithreaded engines out there.

    EDIT: This is core scaling using a Phenom 9850 at stock conditions. The asus M3A32-MVP has BIOS options for down-coring, i.e. you can choose in BIOS to do 1,2,3 or 4 cores active. The data was collected using UT3 patched to 1.1, an nVidia 8800 GTX (forceware 175.19), and 2 gigs of ram. The utility UT3Bench.exe was used to benchmark a perpecutal bot match of 12 bots for 60 seconds, using the Deathray DM map, at low settings (to extract the CPU performance), at 640x480 and 1280x1024 ... each 'core' setting and resolution was run 6 times, the value for each run is in the table, the average is also calculated. I ran at 640x480 vs 1280x1024 to show that this bench is CPU limited so it is testing the capability of the CPU.

    The greatest jump goes from 1 core to 2, a smaller jump from 2 to 3 cores, and about even with 4 ... at the 3 core setting, all 3 cores show 100% in task manager, at 4 cores settings each is about 75% utilized, the overall utilization averages around 80% meaning UT3 is good for about 3.2 cores ...

    The NR entry means that I accidentally miscounted the number of runs and for that series I ran only 5 instead of 6 runs... on average it did not affect the results greatly.



    Jack
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    Last edited by JumpingJack; 10-18-2008 at 01:24 PM.
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  3. #3
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    Quote Originally Posted by JumpingJack View Post
    I have that info, I will post it shortly.... probably one of the best multithreaded engines out there.

    Jack
    Yea I concur this, I've seen results posted on 2 different forums regarding UT3 FPS multicore scaling tests. Still above 2 cores the difference starts become rather small, a gap of which a higher clocked dual core CPU that isn't as much fsb wall strangled as a quad is, can fill up quite well. But UT3 depends a lot on the CPU too that's for sure and I notice it particularly well since I'm only on a 19" CRT and using res 1280x960.

    A bit offtopic but useful info regarding this game, I use this game to determine if my RAM & CPU is gaming stable too as it's better finding instability than even Orthos or memtest sometimes (not kidding). I had UT3 crashing on me randomly and wondered why since no other stress tests I used failed on me, but it turned out to be ram instability and now UT3 runs happily again.
    Last edited by RPGWiZaRD; 10-18-2008 at 01:16 PM.
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  4. #4
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    Quote Originally Posted by RPGWiZaRD View Post
    [...]
    A bit offtopic but useful info regarding this game, I use this game to determine if my RAM & CPU is gaming stable too as it's better finding instability than even Orthos or memtest sometimes (not kidding). I had UT3 crashing on me randomly and wondered why since no other stress tests I used failed on me, but it turned out to be ram instability and now UT3 runs happily again.
    the ut series games always were kind of picky about unstable ram/cpu. i've used the oldschool ut to test my overclocks on the old pentium3 450mhz
    1. Asus P5Q-E / Intel Core 2 Quad Q9550 @~3612 MHz (8,5x425) / 2x2GB OCZ Platinum XTC (PC2-8000U, CL5) / EVGA GeForce GTX 570 / Crucial M4 128GB, WD Caviar Blue 640GB, WD Caviar SE16 320GB, WD Caviar SE 160GB / be quiet! Dark Power Pro P7 550W / Thermaltake Tsunami VA3000BWA / LG L227WT / Teufel Concept E Magnum 5.1 // SysProfile


    2. Asus A8N-SLI / AMD Athlon 64 4000+ @~2640 MHz (12x220) / 1024 MB Corsair CMX TwinX 3200C2, 2.5-3-3-6 1T / Club3D GeForce 7800GT @463/1120 MHz / Crucial M4 64GB, Hitachi Deskstar 40GB / be quiet! Blackline P5 470W

  5. #5
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    Quote Originally Posted by RPGWiZaRD View Post
    A bit offtopic but useful info regarding this game, I use this game to determine if my RAM & CPU is gaming stable too as it's better finding instability than even Orthos or memtest sometimes (not kidding).
    Thanks for the tip! Also, is there a simple way (switch/batch/config file) to launch it as a stress test?
    Intel i7 920 C0 @ 3.67GHz
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