Are you running Vista or XP? If you are on Vista you can actually run both GPU and CPU in the SMP client, if you so desire XP doesn't handle the core loading very well so it gets a little grumpy and the SMP client suffers a lot.

Core speed on the graphics card isn't as big of a deal with F@H GPU. Shader speed is where it is at for F@H Of course core and mem have to be in reason but shaders are the biggest factor for sure.

I don't know if the -advmethods does anything for the GPU client. Can't hurt though I don't think.

Thank you for joining up!