Driver limits the FPS. For specifics ask ATI, not me. One thing it can do is simply force the GPU to render every second frame only and that cuts the FPS in half and the load by 50%In terms of resolution not mattering, you have got some major stuff to relearn about graphics it seems. By your logic running games at 640x480 vs. 1280x1024 would be the same. Think about it
Anyway, if you got off on the wrong foot this morning don't take it out here or on me. I simply pointed out a test for you that will really push the limits of that OC. If you do not care to try it, don't, I got nothing to lose.
Also, if you are running Vista that explains the FPS not changing. On my system in Vista 64 FurMark runs bad. FPS are always low so they seemingly stay the same all the time, no matter what res you are running. In XP it is very different, resolution to resolution.
Again, try it or don't, I really do not care. I was simply trying to make a suggestion on how to test.
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