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Thread: Intel Q9450 vs Phenom 9850 - ATI HD3870 X2

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  1. #10
    I am Xtreme
    Join Date
    Jul 2007
    Location
    Austria
    Posts
    5,485
    Quote Originally Posted by gosh View Post
    The only one that is trying to explaing facts and how the processor works is me. I haven't seen anyone here trying to explain.
    Maybe you could explain WHY some of you think that the FSB isn't a problem even if there are thousands of links informing about this problem. Games is one type of application that has the highest demands on hardware. Maybe you could provide some test showing games on high res comparing AMD and Intel?
    Using tests that is running games on low res, or games that isn't using advanced graphics is another area.

    The repeated sentence "games are 100% GPU limited" is only one proof that the person doesn’t understand how the computer works. You can get close to 100% if something is very slow but you will never reach 100% when two or more parts is working to get the job done.
    sry but the only thing your tried to explain is, that C2D sucks at multithreading, not how it works.
    And noone said that a game is 100% gpu limited, check all the recent post. It was said that at resolutions higher then 1600x1200 the GPU becomes the bottleneck, and the cpu only playes a minor role.

    http://www.guru3d.com/article/cpu-sc...e-processors/9 crysis bottlenecked at 1600x1200
    http://www.guru3d.com/article/cpu-sc...e-processors/8 Quake Wars bottleneck @2560x1600
    http://www.guru3d.com/article/cpu-sc...e-processors/7 fear gpu bottlenecked at 1280x960

    btw your quite active with spamming that useless race driver grid list everywhere -> http://forums.guru3d.com/showpost.ph...3&postcount=10
    and everywhere the people tell you the same...

    for me that means there are 2 possibilities:
    a) your a diehard fanboy, right at the same levle as sharikou, in fact you remind me a lot of him.
    b) you are payed, keyword AEG
    Last edited by Hornet331; 08-10-2008 at 05:30 AM.

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