MMM
Results 1 to 25 of 217

Thread: 45nm Phenom Overclocked, Super Pied

Threaded View

  1. #9
    Xtreme X.I.P. Particle's Avatar
    Join Date
    Apr 2008
    Location
    Kansas
    Posts
    3,219
    Quote Originally Posted by i found nemo View Post
    wow... well if ur such a good coder ... make it better than a second improvement. sse2 is the code.


    http://www.xtremesystems.org/forums/...42&postcount=2

    tell craig how crappy of a job he did. you are a jerk.

    edit

    http://i4memory.com/AMD64_tools/supe...er_pi_SSE3.zip

    the sse3 version takes of 2 seconds off of the sse2. so that's 3 seconds. ran it right now with all my apps running.

    1 or even 3 second(s) off of a 33 second run is pretty good, what did you expect 5? does not scale the way YOU are thinking
    And you say I am the jerk.

    If you want a good example of the kind of performance increase SSE-enabled apps provide, take a look at ffdshow. It's easily 20% quicker. 1 second off of a 33 second run is a 3% improvement. The workloads aren't identical and thus they aren't directly comparable, but you get the idea. Pfft. Ten years of MMX and SSE development hasn't brought us a 3% increase in performance for floating point workloads. You aren't even a programmer. How can you possibly think you're qualified to criticise my opinion in any kind of valid way? You just jump all over me about how I'm a terrible person for suggesting an SSE enabled program possibly isn't up to snuff.

    If you just don't like me for some reason, that's fine, but please PM me about it instead.
    Last edited by Particle; 07-16-2008 at 09:12 AM.
    Particle's First Rule of Online Technical Discussion:
    As a thread about any computer related subject has its length approach infinity, the likelihood and inevitability of a poorly constructed AMD vs. Intel fight also exponentially increases.

    Rule 1A:
    Likewise, the frequency of a car pseudoanalogy to explain a technical concept increases with thread length. This will make many people chuckle, as computer people are rarely knowledgeable about vehicular mechanics.

    Rule 2:
    When confronted with a post that is contrary to what a poster likes, believes, or most often wants to be correct, the poster will pick out only minor details that are largely irrelevant in an attempt to shut out the conflicting idea. The core of the post will be left alone since it isn't easy to contradict what the person is actually saying.

    Rule 2A:
    When a poster cannot properly refute a post they do not like (as described above), the poster will most likely invent fictitious counter-points and/or begin to attack the other's credibility in feeble ways that are dramatic but irrelevant. Do not underestimate this tactic, as in the online world this will sway many observers. Do not forget: Correctness is decided only by what is said last, the most loudly, or with greatest repetition.

    Rule 3:
    When it comes to computer news, 70% of Internet rumors are outright fabricated, 20% are inaccurate enough to simply be discarded, and about 10% are based in reality. Grains of salt--become familiar with them.

    Remember: When debating online, everyone else is ALWAYS wrong if they do not agree with you!

    Random Tip o' the Whatever
    You just can't win. If your product offers feature A instead of B, people will moan how A is stupid and it didn't offer B. If your product offers B instead of A, they'll likewise complain and rant about how anyone's retarded cousin could figure out A is what the market wants.

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •