Quote Originally Posted by Seraphiel View Post
Do you have a mult gpu setup? Because I have always suspected, that it will show otherwise (which it does).

I can use fraps and have eyes, just as well as you do. There is no 60 / n(INT) performance with my setup using v-sync. There is a max frame cap, of course, but nothing else.

I know what you're talking about, and I have observed it myself years ago. But since I have used SLI, I have never ever experienced it again.

I have no reason to lie, nor do my eyes or observations lack anything that will give errored results regarding this matter.

Oh, and yes, it is possible to show fraps fps while capturing
I don't have multi-gpu, been waiting for years for all the issues to get sorted out but looks like I will have to wait longer. So you are saying that in SLI and Xfire the framerate can fluctuate freely without triple buffer when vsync is on? Or is that just what the FPS counter says? I ask because this microstutter business has shown us all that in multi-gpu the FPS counter doesn't mean $hit.