MMM
Page 16 of 16 FirstFirst ... 613141516
Results 376 to 394 of 394

Thread: [Autopsy] ATI Radeon HD 4870 Update: Review

  1. #376
    Xtreme X.I.P.
    Join Date
    Nov 2002
    Location
    Shipai
    Posts
    31,147
    Quote Originally Posted by NapalmV5 View Post
    how did it get to 512MB ?

    well this just made my video card purchase very easy..

    280GTX 1GB ordered!
    why? check out the high res aa numbers, 512mb seems to be enough... for now at least

  2. #377
    Xtreme Member
    Join Date
    Jun 2007
    Posts
    324
    *Dreaming HD 4870 with GDDR5 1GB*

  3. #378
    Xtreme Addict
    Join Date
    Apr 2007
    Posts
    2,128
    Quite a pity that people think that they need 1GB. It's like people think that 8GHz Pentium 4 is 100% faster than 4GHz Core2Duo.

    Well, ignorance has it's downsides..

  4. #379
    Xtreme Addict
    Join Date
    Jun 2007
    Location
    Melbourne, Australia
    Posts
    1,478
    Quote Originally Posted by Calmatory View Post
    Quite a pity that people think that they need 1GB. It's like people think that 8GHz Pentium 4 is 100% faster than 4GHz Core2Duo.

    Well, ignorance has it's downsides..
    I think a few games with large textures benefit (i'm thinking oblivion), but as has been noted the recent reviews see the 512MB card doing just fine against the 896MB GTX260.

  5. #380
    Xtreme Guru
    Join Date
    Jan 2005
    Location
    Tre, Suomi Finland
    Posts
    3,858
    Quote Originally Posted by Calmatory View Post
    Quite a pity that people think that they need 1GB. (...)
    It's very easy to exceed the milestone of >512MB VRAM usage in games these days... Even old games like STALKER - SoC takes 582.65MB (I tested it just for this). That's immediately after launching the game and loading a save. I hear Oblivion eats way, way more with high res textures. So I really don't know what you're ranting about.
    It's like people think that 8GHz Pentium 4 is 100% faster than 4GHz Core2Duo.

    Err... Umm...
    What?
    Quote Originally Posted by twwen2 View Post
    I think a few games with large textures benefit (i'm thinking oblivion), but as has been noted the recent reviews see the 512MB card doing just fine against the 896MB GTX260.
    Naturally, the amount of available VRAM does not affect FPS. It eliminates video memory swapping which manifests as stuttering.
    Last edited by largon; 06-30-2008 at 12:59 AM.
    You were not supposed to see this.

  6. #381
    Xtreme Addict
    Join Date
    Jun 2007
    Location
    Melbourne, Australia
    Posts
    1,478
    Quote Originally Posted by largon View Post
    Naturally, the amount of available VRAM does not affect FPS. It eliminates video memory swapping which manifests as stuttering.
    Ok fair enough. But wouldn't a stutter be a pause in frames? Like 0fps momentarily?

  7. #382
    I am Xtreme
    Join Date
    Jul 2007
    Location
    Austria
    Posts
    5,485
    Quote Originally Posted by Calmatory View Post

    Well, ignorance has it's downsides..
    you should take your own advice.

  8. #383
    Xtreme Guru
    Join Date
    Jan 2005
    Location
    Tre, Suomi Finland
    Posts
    3,858
    twwen2,
    Indeed.
    You were not supposed to see this.

  9. #384
    Xtreme Addict
    Join Date
    Apr 2007
    Posts
    2,128
    Quote Originally Posted by Hornet331 View Post
    you should take your own advice.
    ok

  10. #385
    Xtreme Cruncher
    Join Date
    Oct 2006
    Location
    1000 Elysian Park Ave
    Posts
    2,669
    This is a subject that is hardly ever discussed, but i did notice stuttering when i had my 256mb 7950GT which i thought should have played everything great at 16*10. Low VRAM was probably why it wasn't so smooth
    i3-8100 | GTX 970
    Ryzen 5 1600 | RX 580
    Assume nothing; Question everything

  11. #386
    c[_]
    Join Date
    Nov 2002
    Location
    Alberta, Canada
    Posts
    18,728
    Just check out the 8800GT 256mb vs 512mb vs 1GB review.. CookerJC did it iirc.

    256mb card sucks
    512mb card works great
    1024mb card kicks the 512mb card to the curb when large texture amounts come into play.

    All along the watchtower the watchmen watch the eternal return.

  12. #387
    Xtreme Addict
    Join Date
    May 2007
    Posts
    2,125
    Quote Originally Posted by STEvil View Post
    Just check out the 8800GT 256mb vs 512mb vs 1GB review.. CookerJC did it iirc.

    256mb card sucks
    512mb card works great
    1024mb card kicks the 512mb card to the curb when large texture amounts come into play.
    Can't really compare memory management across different brands, even architectures IMO. The 1GB versions of the 3870 didn't provide any real boost over the 512 MB whereas G92 cards seem to bite the dust with memory management and bandwidth

  13. #388
    Xtreme Guru
    Join Date
    Dec 2002
    Posts
    4,046
    Quote Originally Posted by saaya View Post
    why? check out the high res aa numbers, 512mb seems to be enough... for now at least
    LOL


    i didnt have time to go through all the reviews but the ones ive seen are fpshooter/fpstrategy and its doing awesome @ 1920..

    but does it have stamina @ ~8player games ?

  14. #389
    Xtreme Member
    Join Date
    Mar 2008
    Location
    Germany
    Posts
    351
    Quote Originally Posted by NapalmV5 View Post
    but for goodness sake.. the same 512 only has to render 50% @ dual 25% @ quad

    if this wouldnt be the case than whats the point of multi gpu/card?
    Every card has to load all the assets to its memory. Even if it was still using scanline, it'd still be true with todays shaders. You need to have the info for the whole scene for shaders and shadows to work properly
    still I think the cards alternate in rendering whole frames these days
    X3350 | DFI LP X38 T2R | d9gkx
    9800gtx | Raptor1500AHFD/5000AACS/WD3201ABYS
    Corsair 620HX | Coolermaster CM690

  15. #390
    Xtreme Guru adamsleath's Avatar
    Join Date
    Nov 2006
    Location
    Brisbane, Australia
    Posts
    3,803
    Quote Originally Posted by zerazax View Post
    Can't really compare memory management across different brands, even architectures IMO. The 1GB versions of the 3870 didn't provide any real boost over the 512 MB whereas G92 cards seem to bite the dust with memory management and bandwidth
    yes; it will be interesting to see.
    hopefully 5 million more shaders plus some decent bandwidth will be enuf for ati to do its rap dancing with 512MB vram y waste $ on ram you dont need

    but i guess someone will find the limits soon enuf.

    lots of talk, no hard proof.
    Last edited by adamsleath; 07-01-2008 at 01:02 AM.
    i7 3610QM 1.2-3.2GHz

  16. #391
    Xtreme Enthusiast
    Join Date
    Nov 2004
    Location
    Portugal
    Posts
    617
    ATI readies OEM special: SuperRV770 to challenge GeForce GTX 260, 280


    The ATI Radeon 4870 ships with two six-pin power connectors, which support a maximum thermal design power (TDP) 225 watts (75 watts +75 watts and an additional 75 watts from the motherboard), while the board will never consume more than 160 – 170 watts at stock speed, we are told. That means that there is at least 55 watts of room for overclocking and enough space to find out what these GPUs are capable of.

    AMD GPG (ex-ATI) is binning the parts to a lowest denominator required for good yields and a level of performance that reaches or sometimes overtakes Nvidia’s GTX 260. But this time around, the company developed an AIB/OEM-only product codenamed "Super RV770", which will be much more powerful.

    The "Super RV770" will arrive with pre-installed water-cooling and features unlocked BIOS, which enables the GPU to be pushed all the way to 950 MHz, while the memory can be pushed to 4.8 GT/s (1.2 GHz QDR). According to our sources, you may be able to push the GPU even beyond 1 GHz, if you use TEC elements, and keep the temperature of GPU low.

    At 4.8 GT/s, the "Super RV770" can achieve a bandwidth of 150 GB/s, taking the crown from the GeForce GTX 280. The RV770 chip has a 256-bit (32-byte) interface, which means we can calculate the bandwidth in the following way:

    ATI RV770: 32-byte x 4.8 Billion Transfers/sec = 150 GB/s
    Nvidia GT200: 64-byte x 2.2 Billion Transfers/sec = 138.37 GB/s

    Not surprisingly, the first "Super RV770" product is already out. Diamond Multimedia teamed up with Danger Den and Smooth Creations to launch the "ATI Radeon HD 4870 XOC Black Edition".

    Diamond clocked the core of its Super RV770 at 800 MHz and the memory at 4.4 GT/s (1100 MHz QDR). There is some room for overclocking left, as Diamond its own version of an unlocked BIOS and the board can be propelled up to 950 MHz for the GPU and 1200 MHz for the memory.

    Mario Gastelum, director of product development & engineering stated that the “The Diamond Radeon HD 4870 XOC Black Edition was clocked to kick some ass. We wanted the fastest card that could kick the living daylights and bust some performance records".

    Diamond's version of the Super RV770 is available in systems from Smoothcreations. Expect more announcements from other AMD/ATI partners, including Asus, Sapphire and GeCube.
    @ http://www.tgdaily.com/content/view/38194/135/

    My System
    » ASUS P6T Deluxe V2 (CF w/0006 bios) | Core i7 930 3002A879 @ 4.20GHz (21x200) | Corsair Dominator DDR3 6GB TR3X6G1600C8D @ 1603MHz 8-8-8-21-1N
    » ASUS ENGTX460 TOP 1GB @ 900/4000MHz | SB X-Fi Titanium PCI-E | C:\Intel SSD X25-M G2 80GB | D:\Samsung F3 HD103SJ 1TB | E:\Plextor PX-716SA
    » Corsair HX620W Modular | CoolerMaster Stacker custom "All Black" | Samsung LED XL2370 23" Full HD
    » WC 3/8": Apogee GTZ + BI GT Xtreme 240 + Koolance Nozzles + Station 600 + Silver KillCoil

  17. #392
    Xtreme Enthusiast
    Join Date
    Dec 2005
    Location
    Peoples Republic of Berkeley (PRB), USA
    Posts
    928
    Quote Originally Posted by cookerjc View Post
    *Dreaming HD 4870 with GDDR5 1GB*
    You and me both I see texture load stuttering in a couple of games that I play, it would be really smooth without that. Oblivion and Age of Conan are the two games I'm thinking of, AoC has texture stuttering on high settings in cities (from player armor textures I think) even though the game is rendering at 30-50fps.
    Last edited by halo112358; 07-01-2008 at 06:38 AM.
    core i7 920, gigabyte EX58-UD5, 4870x2

    DDC3.2 > PA120.3 > DD4870x2fc > Fuzion v1 > PA120.2 > EK Res

  18. #393
    XS_THE_MACHINE
    Join Date
    Dec 2004
    Location
    Sweden
    Posts
    1,970
    Come on, 512MB frame buffer has been here for five generations now (X800XL 512MB was the first ATI gaming card I belive). Bet this will mimic 7800GTX 256. I think I'm going to get one just the same, because in contrast to the uber expensive 7800GTX 256 the 4870 is super cheap at launch!
    Quote Originally Posted by Shintai View Post
    I have a feeling that in 5 years. WD, Seagate etc will be some unknown names.
    (Posted by Shintai, 08-18-2008)

  19. #394
    Xtreme Addict
    Join Date
    Apr 2006
    Location
    Barack Hussein Obama-Biden's Nation
    Posts
    1,084
    So, with the fan speed increased to say, 60-100%, does that improve the overclockability of the 4870? To 850MHz on stock voltage, perhaps?

    --two awesome rigs, wildly customized with
    5.1 Sony speakers, Stereo 3D, UV Tourmaline Confexia, Flame Bl00dr4g3 Fatal1ty
    --SONY GDM-FW900 24" widescreen CRT, overclocked to:
    2560x1600 resolution at 68Hz!(from 2304x1440@80Hz)

    Updated List of Video Card GPU Voodoopower Ratings!!!!!

Page 16 of 16 FirstFirst ... 613141516

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •