Quote Originally Posted by Macadamia View Post
bowman, I think the worst decision they made this generation was adding FP64 seperate units instead of more shader power.
*snip*
nVidia... I'm sorry I just can't say the same thing. Instead of making 2 chips, one big gamer chip and a mainstream/Tesla GPGPU chip (together), they made 1 instead.
I do not completely agree as they are trying to push CUDA as hard as they can and they want everything that's made for CUDA to also run on any consumer card. I'm not sure how much use we, as 'ordinary' consumers, have at the moment in that FP64 capability, but it could become relevant in the future and there is nothing wrong with some future proofing. Especially as things like GPU accelerated photoshop and video encoding on the GPU start to become mainstream, then I think there can be a use for it. But to be honest, I have no idea about what kind of computations and precision is used to do video encoding for example.