Well perhaps I am being a bit too harsh but basically in my uneducated opinion Crossfire and SLi are both flawed.
These technologies do not support every game out there and require you to pray to the driver gods for a driver which is good for SLi or a Catalyst that supports Crossfire in X-Game or Y-Game....even in some cases a game has to be PATCHED to support SLi/Crossfire.
And then.....we have the issues of st.st..st..stutter this is caused by frame buffer synching (or lack of) which can in some cases give lower minimum frame rates as the CPU is having to do extra work!
Rumours suggest that HD4800 series have somewhat sorted out the way Crossfire works (and yes the scaling is phenomenal) however you still have the same old "this game doesnt work with Crossfire issues"
IF it is true that the HD4870X2 is not Crossfire based and is true multiGPU then wow
John
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