There are quite alot of PhysX games released, mostly because of UE3, but almost all of them is software based.
For all games with PhysX support no increase of performance should be observed.
Unless...
The game already supports hardware acceleration, the game is being patched to support hardware acceleration, or it is forced by the user.
The last option is clearly the best, if it was easy to do.
No, not at all. Most PhysX games are done using software acceleration, so a PhysX isn't needed, and the option for hardware acceleration is left out. Only games that would see a gain with a PhysX card, will see gains with GPU card. Without any changes or patches done to the game and its files.
At least, until it can be forced to do hardware acceleration, which may not be so hard to do.





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