Easy up man, we are just talking about VANTAGE numbers.
No one said so far this brings far more performance to games where Physx is used.
In my POV, you have 2 ways:
1- framerate decreases, because GPU is loaded with Pysx tasks;
2- framerate increases because GPU doesn't depend on CPU physics calculations
Then, even if your framerate lowers, but the game is still playable and much more enjoyable due to Physx, it's a win-win deal.
Edit: about Crysis, i'll try this sys_physics_cpu=0 and see if it changes anything at all
EDIT:2 no differences at all, at least that i could have noticed naked eye...






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