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Yeah i would love to know how it works with games. Is there that much bottleneck with the cpu, that the graphics are pushed out so quick that physics are computed in it's 'spare' time? Judging by the fps shown on the first page (for UT3) it seems like it.
BTW if those benches are true they DEMOLISH the 4850. It's astonishing.
Last edited by takamishanoku; 06-19-2008 at 10:41 PM.
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