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Thread: Techpowerup First GTX 280 Review is gone

  1. #101
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    Quote Originally Posted by Luka_Aveiro
    If they wanted to run it with such impressive graphics, it wouldn't be their HPs and Dells to provide hardware to do so. You wanted Crysis graphics to run maxed out on 8500GT? Crytek doesn't make miracles. You have low settings though, use them if your hardware sucks.
    If the GTX 280, though it beats the 9800GX2, can't run Crysis at 30fps consistently with AA and AF, you have to go back to the developer at some point and giving Crytek a freebie by not complaining to them is making it worse. They're going to sit on their a*ses and wait for hardware to play their games well and release CryEngine 3 to continue this trend. As for how optimizations on the PC helps on the consoles. You can find tons of articles where Crytek is b*tching about how the game would run crappy on the X360 because of its lower tech...and yet:

    http://www.gametrailers.com/player/34591.html



    Perkam

  2. #102
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    Quote Originally Posted by perkam View Post
    If the GTX 280, though it beats the 9800GX2, can't run Crysis at 30fps consistently with AA and AF, you have to go back to the developer at some point and giving Crytek a freebie by not complaining to them is making it worse. They're going to sit on their a*ses and wait for hardware to play their games well and release CryEngine 3 to continue this trend.
    We still don't know GTX280s REAL Crysis performance, but I guess using XP and custom Cvars, you'll be able to run >30fps with 4xAA "VeryHigh" 1680x1050. We just have to wait for reviews, I bet Mascaras will help us with that, I trust him.
    About CE3 and Crytek's philosophy, I confess I admire a team that @ every release brings hardware to their knees, some may see it as bad optimization, I see it as a step forward.

    Quote Originally Posted by perkam View Post
    As for how optimizations on the PC helps on the consoles. You can find tons of articles where Crytek is b*tching about how the game would run crappy on the X360 because of its lower tech...and yet:

    http://www.gametrailers.com/player/34591.html



    Perkam
    yap, FC2 seems pretty god for a console game, I am looking forward to a decent review of it and see pros/cons about the game.
    Even though FC2 graphics are pretty good, it's clear they are a step behind of Crysis's, you can notice that on several textures and some in-game details.

    I cannot tell you why Crytek didn't port Crysis to consoles, maybe their 3 million sales were enough for them, I don't know
    Are we there yet?

  3. #103
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    Quote Originally Posted by perkam View Post
    If you set Crysis to run at the resolution that Far Cry 2 is being rendered in on those consoles (1280x720 tops, though likely an upscale) you will get alot more than 30fps from a 280. Then there's the fact that it's Dunia, not CE2. I see your point but it's hard to compare them properly.
    Last edited by Xello; 06-15-2008 at 07:28 AM.

  4. #104
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    Quote Originally Posted by Xello View Post
    If you set Crysis to run at the resolution that Far Cry 2 is being rendered in on those consoles (1270x720 tops, though likely an upscale) you will get alot more than 30fps from a 280. Then there's the fact that it's Dunia, not CE2. I see your point but it's hard to compare them properly.
    Actually I knew I saw something like this, but couldn't remember where:

    Quote Originally Posted by Next Generation
    Crysis, UT3 Sales Fall Flat
    14 December 2007

    Research firm NPD Group said that EA and Crytek's critically lauded FPS Crysis sold just 86,633 units last month, following its release on November 13.

    A Metacritic average review score of 91 wasn’t enough to overcome the apparent apprehension regarding the game's relatively steep hardware requirements. A PC with a dual core processor, 2GB of RAM and a mid-level DX10 card runs the game at around 30 framers per second average at midrange resolution. [Judging by my own rig.--Ed.]

    Midway and Epic Games’ Unreal Tournament 3 for PC fared even worse, selling just 33,995. However, sales will be supplemented by PlayStation 3 and Xbox 360 versions. The game launched for PC on November 19, also receiving strong reviews.

    The FPS market is crowded to say the least. Crysis and Unreal Tournament 3 launched during a time when BioShock, Halo 3, Call of Duty 4 and The Orange Box have been occupying shelf space.

    (Thanks to virtual stock market The simExchange for the additional NPD data.)
    http://www.next-gen.biz/index.php?op...=8352&Itemid=2

    Even UT3 is penalized for its high hardware requirements. The need to optimize is fundamental to sales, even though UT3 was able to capitalize on the flexibility of the UE3 engine for X360 and PS3.

    Perkam
    Last edited by perkam; 06-15-2008 at 07:31 AM.

  5. #105
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    finally done with benchmarking:



    do these numbers look better now ? just noticed i have to remove the "..x AF" text

  6. #106
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    Quote Originally Posted by W1zzard View Post
    finally done with benchmarking:



    do these numbers look better now ? just noticed i have to remove the "..x AF" text
    You murdered the numbers

    BTW, your last graph looks retarded. 3870X2 beats 9800X2 but both lose to the 8800GT 0_o I hate it when Nvidia plays around with drivers like that. (A slower 9800GX2 helps make the GTX 280 more powerful, and a faster 8800GT helps combat the 4850).

    Perkam

  7. #107
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    i think the reason why the 8800 gtx scores so high in the last test is because it has 768 mb memory, all the other cards won't have enough memory at this res so they need to "swap" to main memory. the x2 cards effectively have 512 mb per gpu, so not different to a 512 mb card

  8. #108
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    Quote Originally Posted by W1zzard View Post
    i think the reason why the 8800 gtx scores so high in the last test is because it has 768 mb memory, all the other cards won't have enough memory at this res so they need to "swap" to main memory. the x2 cards effectively have 512 mb per gpu, so not different to a 512 mb card
    Nope, score is still retarded X_X Your explanation doesn't explain how a single 112 shader 8800GT with 512MB could beat a 9800GX2 with 512MB per core.

    Perkam

  9. #109
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    Too bad most of the results are pretty much "useless" since the game is not playable with such a low frame rate :P

    You could just have a bar which says: "FAIL"
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  10. #110
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    Quote Originally Posted by perkam View Post
    Nope, score is still retarded X_X Your explanation doesn't explain how a single 112 shader 8800GT with 512MB could beat a 9800GX2 with 512MB per core.

    Perkam
    thats a good question indeed. my guess is that something in sli's architecture takes a bigger performance hit from low memory situations.

  11. #111
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    CF/SLI are crap, that's the reason.
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  12. #112
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    Where did the g92 GTS go?

  13. #113
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    Quote Originally Posted by STaRGaZeR View Post
    CF/SLI are crap, that's the reason.
    exactly, something that needs looking into if both these companies plan on mostly multi GPU in the future.
    This post above was delayed 90 times by Nvidia. Cause that's their thing, thats what they do.
    This Announcement of the delayed post above has been brought to you by Nvidia Inc.

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  14. #114
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    Quote Originally Posted by InputUsername View Post
    Where did the g92 GTS go?
    i broke the card yesterday

  15. #115
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    Quote Originally Posted by W1zzard View Post
    i think the reason why the 8800 gtx scores so high in the last test is because it has 768 mb memory, all the other cards won't have enough memory at this res so they need to "swap" to main memory. the x2 cards effectively have 512 mb per gpu, so not different to a 512 mb card
    How about using the 1 gb cards ?

    8800gt palit's
    3870 diamonds's

    There are probably a few of them out there

    WTF is Crysis?



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  16. #116
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    XFX GTX280 in hands, around USD640 don't know how it performs yet.
    but at that price the ATI cards look very welcoming

  17. #117
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    W1zzard I e-mailed you about this ages ago... Scores look correct for 16xAF, but AA is definitely not on. Take some screenshots. A 9800GTX should average ~30fps @ 1600x1200 with AA turned off in Crysis.
    Last edited by WiCKeD; 06-16-2008 at 07:13 AM.
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