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Thread: ATI Radeon HD 4000 Series discussion

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  1. #1
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    Quote Originally Posted by Luka_Aveiro View Post
    micro-stuttering is the result of AFR solutions, and it happens due to each gpu frames synchronization.

    Example:

    GPU1-> frames 1,3,5,7,9,11,13 @ 0,01sec 0,05 0,09 0,13, 0,17 0,21 0,25

    GPU2-> frames 2,4,6,8,10,12,14 @ 0,02sec, 0,06 ,010 0,14 0,18 0,22 0,26

    If you come to notice, there is a 0,03sec gap between GPU1 and GPU2 frames, and that's the micro stuttering thing, while you have 2 frames displayed by each gpu one imediatly after another, but then you have a 0,03 gap.

    This is just a quick example nothing really deep.
    I hope we mean both the same thing.
    I've made ton of graphs visualizing microstuttering, and it appears in cascades. For example the frametime-differences alternate beetween 10 and 60ms.

    this stutters


    this not




    Quote Originally Posted by trinibwoy View Post
    Read what I wrote again. How is "the CPU delivering the processing data too fast" different to "the frames are not distributed evenly in game time" ? Obviously game time is controlled by the CPU. Don't argue just for arguing sake...a little reading comprehension goes a long way.
    Because the unevenly distributed frames are a result of the too fast cpu
    cold is the result of viruses...i don't have a problem understanding this
    but this is a way too ot for now

  2. #2
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    Quote Originally Posted by pest View Post
    I hope we mean both the same thing.
    I've made ton of graphs visualizing microstuttering, and it appears in cascades. For example the frametime-differences alternate beetween 10 and 60ms.
    Man, I just made a quick example, nothing very deep, so yap, your example is perfect, I just made through a quick mind example nothing more.

    Actually, micro-stuttering is a very easy deal to understand
    Are we there yet?

  3. #3
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    Quote Originally Posted by Luka_Aveiro View Post
    Man, I just made a quick example, nothing very deep, so yap, your example is perfect, I just made through a quick mind example nothing more.

    Actually, micro-stuttering is a very easy deal to understand
    maybe, but both ati and nvidia ignored it for several years now.

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    Quote Originally Posted by Hornet331 View Post
    maybe, but both ati and nvidia ignored it for several years now.
    Doubt it, but if they did than this could imply that micro-stuttering is a rather easy thing to fix through drivers. If they already knew about it for a while, let's say at least a year, then the fix is probably not very easy.
    "When in doubt, C-4!" -- Jamie Hyneman

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    Quote Originally Posted by Helmore View Post
    Doubt it, but if they did than this could imply that micro-stuttering is a rather easy thing to fix through drivers. If they already knew about it for a while, let's say at least a year, then the fix is probably not very easy.
    I suspect vSync fixes it, i only noticed micro stuttering when I had 8800GT SLI, Crysis @ very high vista x64 40 fps seemed like 18fps, weird thing :s

    I didn't try vSync though, although pasting 60fps, micro-stuttering isn't noticed because frames displayed are enough to keep fluency.
    Are we there yet?

  6. #6
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    All this talk about dual GPU cards brings back memories of my old Rage Fury Maxx. I thought we were on to something then, putting two GPUs on a card. Guess it took a couple years longer till the idea came around
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