That's normal. The clocks are generated from the same crystal, and there are specific steps in which you can clock the shaders & the GPU Core & the memory.
Check this article/guide
P.S. And yes, use RivaTuner![]()
That's normal. The clocks are generated from the same crystal, and there are specific steps in which you can clock the shaders & the GPU Core & the memory.
Check this article/guide
P.S. And yes, use RivaTuner![]()
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