
Originally Posted by
LuckyNV
this is because you are correct, NO SOURCE BASED GAMES ARE MULTICORE ENABLED YET.
The newer Source engine used by EP2/TF2 does contain multicore support but its disabled, you can enable parts of it as mentioned in an earlier post, but prepare for crashing.
We'll see Valve introducing multicore support for server clients first.
Calmatory, that 120% or whatever you're seeing is something else local to your computer, some sort of program or whatever, CSS is not multicore enabled, there is no other way of saying this.
Also as a general signpost - multithreaded is not the same as multicore.
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