100 % loads constantly? I can bid $100 for the fact that CS:S has NEVER loaded even one core of my CPU to 100 % ingame.
So what if the game is multi threaded when it can't take max out from the CPU?
Let's say that one core is 100 % efficient. Then 2 cores is max. 200 % eficcient. Then 4 cores is 400 % eficcient etc.
Now, if CS:S can get some 60-65 % out from a dual core CPU, it means that they can max 120-130 % from 200 %. So, 20-30 % efficiency due to this "multi threading".
...then let's consider the fact that Source engine is heavily CPU dependet, yet they still are able to get sub 30% efficiency out from their "multi threading".. I call it a joke.![]()




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