Probably either:
a) The A64/Phenom uses a lot more power and therefore cause the fan to speed up more compared to a C2D/C2Q. And as we know from car culture, a louder car is a faster car.
b) In games, the C2D/C2Q goes up to higher fps when in CPU limited situations and therefore the delta between CPU limited and GPU limited situations is greater on the C2D, which results in a possibly "less smooth" experience, even if the C2D/C2Q has higher maximum and minimum frame rates.
A F1 car is less smooth than a mid-size sedan, but it'll still take less time to complete a lap of a track. Just like a C2D and C2Q clearly finish tasks faster or do more work in the same amount of time as compared to their AMD competition.IMHO, Intel got the cart in front of the horse. Amazing horspower, but crappy drivetrain and tires. That' how I would describe it. All the parts must be at amx or you get bottlenecks (limiting factors). FSB in my opinion is like a speed governor on an auto. Sure the car can go 200+mph but the governor won't let it go past 130 mph.



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