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Thread: GTA IV For PC? Rockstar: Very Doubtful.

  1. #51
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    If the consoles are catching up on the PC in one department then it's certainly games piracy. When was the last time you saw a PS2 that wasn't chipped? And the amount of chipped 360's is escalating as well not to mention virtually all titles are available on torrents. If there's one thing I hate about piracy it's the paranoid copy protections they put on discs these days that just screw the people who actually bother to buy their games.

  2. #52
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    For those of you who keep saying it's just as easy to pirate console games as it is PC games well, you're right, it is. That's not the problem though. I can pirate all the games I want, I just can't play them.

    No one here is arguing they're not hard to get, they're just hard to play after you get them. I don't care if I had to wait 4 days to download a PC game or if I could just walk down the street and buy a pirated copy of the console game, it's still a lot easier for me (and dare I say the average gamer) to install a pirated copy of a PC game than it is to go out and mod my console to play the pirated games on it.

    Please people, where did all the common sense go? How can you honestly say they are at all comparable?
    Last edited by Vapor; 04-25-2008 at 02:36 PM. Reason: swearing
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  3. #53
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    Quote Originally Posted by kryptobs2000 View Post
    For those of you who keep saying it's just as easy to pirate console games as it is PC games well, you're right, it is. That's not the problem though. I can pirate all the games I want, I just can't play them.

    No one here is arguing they're not hard to get, they're just hard to play after you get them. I don't care if I had to wait 4 days to download a PC game or if I could just walk down the street and buy a pirated copy of the console game, it's still a lot easier for me (and dare I say the average gamer) to install a pirated copy of a PC game than it is to go out and mod my console to play the pirated games on it.

    Please people, where did all the common sense go? How can you honestly say they are at all comparable?
    because i know a lot of people who buy their consoles pre-modded. how easier could it be?

    some years ago it was like "owww, cool, you got your console chipmodded!", today it's more like "what? you don't have your console chipmodded?!"... lol

    still i'm glad not to own any console. pc ftw!
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  4. #54
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    I think you only need to connect the xbox 360 dvd rom to a PC and put a modded firmware to run backup dvd games... this is not HAARD...
    but yeah, is harder than download a modded .exe file... and PS3 doesn't run pirate games yet...

  5. #55
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    if its a good game people will buy it.
    perhaps GTA doesnt think its that good a game that people will not buy it. ( when they have the option of pirating it atleast)

  6. #56
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    omg 10/10 on IGN...

  7. #57
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    I haven't checked the latest modchips in a while but the last I heard there were limitations with them, not in playing the games but in getting updates for the consoles (I'm primarily referring to the 360 btw, I don't know anything about the PS3 side of things), playing games on XBL etc. These things might have changed, I honestly do not know.

    Besides that I'd by and large be willing to bet money that there's a vast greater percentage of mainstream console gamers than there are pc gamers. In my experience most people who play games on the PC already are fairly technical people. The 2 people I know that aren't only play older games because they're PC's too slow to play newer games and until I explained it to them they didn't even know what to look for when buying a gaming PC. They had no idea what a videocard even was. My point in this is if you ask a mainstream console gamer what bittorrent is they probably wouldn't have a clue. A large portion of them don't even know it's possible to pirate games, much less how to go about doing it.

    BTW, has anyone bothered to compare numbers (seeders/leechers) of console torrents to PC game torrents? I think those numbers speak for themselves.
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  8. #58
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    developing for the 360 is just like developing for the PC. Thats how Microsoft intended it to be, and thats what every developer states.

    It will come out for the PC sooner or later.

  9. #59
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    yeah i believe they are saying this so people who own both a pc and console , allot of people im thinking , go and buy it on the console now...then when it comes for pc in a few months BAM , they buy it again

  10. #60
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    GTA IV will be released for the PC no doubt.

    As for piracy:
    Charge £15/$30 for a title. £35/$70 for 6-10 hours of game play is a pisstake. Do not re-release the same game every six months with minor differences... football games, hockey games, NFS franchise, Rainbow 6 Vegas2 etc whilst charging full price for them. Do not release beta quality stuff or ports from consoles that take no advantage of the better hardware found inside a high end PC (The GPU technology inside PS3 and Xbox360 is now a generation perhaps 2 behind the PC) MOHA, Assassins Creed for example. imho Assassins Creed is awful game play wise, after the first assassination it's just tedious and repetitive. And although pretty to look at it could be so much better.

    And maybe, just maybe piracy on the PC platform will fall.

    I am certainly not going to pay a premium for a game that is a straight console port, or has less than 10 hours of game play.
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  11. #61
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    Quote Originally Posted by Kunaak View Post

    if I was a game maker... I sure wouldnt touch the PC market.
    m8 the sales figures for games like COD4 or GTA are very big,COD4 sold in more than 5 milion copies only on X360,take that * let's say 50$ and you get 250.000.000$ on one platform only....
    Now even if there were only 500k copies sold on PC (NPD said 383k after 1 and a half month after it's release) they would still make some pretty nice profit.
    Dunno how well is the math so fell free to argue it but the sums are just ridiculous
    Last edited by XS2K; 04-25-2008 at 03:53 PM.
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  12. #62
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    Quote Originally Posted by XS2K View Post
    m8 the sales figures for games like COD4 or GTA are very big,COD4 sold in more than 5 milion copies only on X360,take that * let's say 50$ and you get 250.000.000$ on one platform only....
    Dunno how well is the math so fell free to argue it but the sums are just ridiculous
    not all 50dollars go to the developers

  13. #63
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    I know that,but even with 20$ it's still alot... 100.000.000 to be more precise....
    Now although I dont't agree with piracy on the moral side of view the real life side kinda sucks especially when you live in a country in which the average income is less than the price of a X360 core system...
    @Kingcarcas-It has been discussed in the previous pages,it's not that hard and actually quite cheap ~10-20$ here...
    The PSP for example doesen't need to be hard modded and it's very easy to play pirated games on it...
    @ tajoh111-The ROD problem is supposed to be fixed for newer Zephyr consoles,what is quite funny is the fact that more than a few people broke the warranty of their consoles (X360) to fix the heating issues and most succeeded....
    Last edited by XS2K; 04-25-2008 at 05:01 PM.
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  14. #64
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    Correct me if i'm wrong but don't you need to mod your console in order to play pirated games on it? That's what makes consoles less prone to piracy.
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    So people don't think having no warranty for the 360 is not an issue.

    My 360 has gone in three times since november of 2005. I probaly put in about 100 hours on the console since then I purchased it.

    Having bad reliability on a console is ironically one way to screw modders. If I modded my 360. I might have a bunch of free games, but would have spend well over a thousand dollars on consoles. Considering that I only have 8 games, the cost of buying new consoles far exceed the benefits of pirating.

    I once asked to get my old xbox Modded to make it a media center. The cost was 200 dollars-forget that-that way too much.

    Pirating on the PC possesses zero risk(aside from a online ban) and zero cost. You don't even need to leave your house or burn a disk. It is truly zero effort beside torrenting, which is as easy as downloading a song.

    If you guys owned a console you would also notice that alot of games require updates that are on the disk to play. It automatically updates your console, and these updates include tools that can render modchip consoles semi useless.

    I know alot of you guys are PC users but you would have to be nuts to think console pirating is as bad as pc pirating. Its a shame that a Crappy game like Halo 3 can sell twice the amount compared to a good game like half life 2.

    Half life 1 sold 8 million copies and half life 2 sold 4 million copies. PC pirating is getting worse.

    http://en.wikipedia.org/wiki/List_of...ng_video_games
    PC games sales are pathetics, while console games are doing pretty well. Looks how sequels are performing for the PC. Each itteration does worse and worse for sales numbers.

    I think developers lack of interest in the PC are well founded. They are in the business to make money and unless you have a big name behind you like half life or Doom, its hard to succeed.

  16. #66
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    Quote Originally Posted by tajoh111 View Post
    So people don't think having no warranty for the 360 is not an issue.

    My 360 has gone in three times since november of 2005. I probaly put in about 100 hours on the console since then I purchased it.

    Having bad reliability on a console is ironically one way to screw modders. If I modded my 360. I might have a bunch of free games, but would have spend well over a thousand dollars on consoles. Considering that I only have 8 games, the cost of buying new consoles far exceed the benefits of pirating.

    I once asked to get my old xbox Modded to make it a media center. The cost was 200 dollars-forget that-that way too much.

    Pirating on the PC possesses zero risk(aside from a online ban) and zero cost. You don't even need to leave your house or burn a disk. It is truly zero effort beside torrenting, which is as easy as downloading a song.

    If you guys owned a console you would also notice that alot of games require updates that are on the disk to play. It automatically updates your console, and these updates include tools that can render modchip consoles semi useless.

    I know alot of you guys are PC users but you would have to be nuts to think console pirating is as bad as pc pirating. Its a shame that a Crappy game like Halo 3 can sell twice the amount compared to a good game like half life 2.

    Half life 1 sold 8 million copies and half life 2 sold 4 million copies. PC pirating is getting worse.

    http://en.wikipedia.org/wiki/List_of...ng_video_games
    PC games sales are pathetics, while console games are doing pretty well. Looks how sequels are performing for the PC. Each itteration does worse and worse for sales numbers.

    I think developers lack of interest in the PC are well founded. They are in the business to make money and unless you have a big name behind you like half life or Doom, its hard to succeed.
    i'm quite sure games like audiosurf and trackmania are doing pretty well

    if a game wants the best chance of not getting pirated they will release through steam. because getting a cracked copy of steam requires about as much effort as hard modding a console

  17. #67
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    Quote Originally Posted by Papu View Post
    i'm quite sure games like audiosurf and trackmania are doing pretty well

    if a game wants the best chance of not getting pirated they will release through steam. because getting a cracked copy of steam requires about as much effort as hard modding a console
    I'm sorry I have to disagree.
    There are many cracked steam titles available for download. Getting a cracked copy of a steam release game is no different from any cracked PC title. (Check usenet archives) Hard modding a console is some orders of magnitude more difficult. Although obtaining a modded console is not difficult at all.

    @tajoh111 Quote:"Looks how sequels are performing for the PC. Each itteration does worse and worse for sales numbers."

    Thats because many sequels hardly justify the full price that is charged for them, especially when the content is almost the same. Take NFS most wanted and NFS carbon for instance. NFS carbon was NFS most wanted at night time without the fun of police chases, a blatant ripoff. And as for the sports sims well anyone that plays these will know what I mean. There are exceptions, COD and HL to name but two.
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    Just 'cos it's legal don't make it right.

  18. #68
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    Quote Originally Posted by lowtcell View Post
    I could never get used to the controls for GTA on PC anyway. This is just one of those games that are better on a console. Got my PS3 pre-order in at the egg.

    WTF?!
    How can you replace mouse aiming with lock-on, cycle, shoot?!

    Vapor- for helicopters, use a M$ joystick, they're the best (and the only good hardware M$ ever made)

    I don't realyl blame the developers, I blame Microsoft, it's killing PC gaming with Vista. For the last 5 years, there was only one platform- Windows XP 32bit. Now a game has to be xp-compatible, allversion-vista compatible, and if the publisher is high up the devs rectum, DX-10 compatible.


    GTA4 will come out for PC, I promise.
    and it will look better than this:




    But it's nice to see a GTA game finally being on-par and better graphic-wise than MAFIA, it only took rockstar 4 games anmd 6 years to catch up...

    GTA4 (2008, 360/PS3, DX9-like hardware):



    MAFIA (2002, PC, DX8):



    (btw mafia2 is coming)
    Last edited by KoHaN69; 04-25-2008 at 08:22 PM.

  19. #69
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    Quote Originally Posted by lowtcell View Post
    I could never get used to the controls for GTA on PC anyway. This is just one of those games that are better on a console. Got my PS3 pre-order in at the egg.
    use a controller.

    they make tons of them...

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    Quote Originally Posted by s1nykuL View Post
    I'm sorry I have to disagree.
    There are many cracked steam titles available for download. Getting a cracked copy of a steam release game is no different from any cracked PC title. (Check usenet archives) Hard modding a console is some orders of magnitude more difficult. Although obtaining a modded console is not difficult at all.
    Modding consoles is very easy.

    Cracked steam titles are easy, but you cant play them on VAC servers which means you're stuck on LAN/VLAN basically.

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    My most recent console fix was about 2 months ago. Of course I got a refurbished model, thats no biggie, but the model I got sounds like a howler monkey. My PS3 sounds like mouse in comparison. Heck even my 1st gen 360 sounded quiet in comparison. Thats not the only problem.

    I sometimes have to reset it to play games because it freezes at the intro screen for some reason. Since it doesn't have the RROD, I can't return it for a better console. Microsoft is not taking care of its customers very well. I don't think its a falcon either because it doesn't have an HDMI port. The RROD problem is not close to being fixed and I don't think it ever will be. My 360 has more than a foot of empty space behind it since day one so it should also have room to breath.

    There are alot of people who got consoles before the whole issue was semi-dealt with(and people still say the fail rate is 10 percent instead of thirty, either of which is too high), people like me would rather not mod our consoles. I don't think most people are taking apart their consoles and fixing it. Otherwise, microsoft would need to set aside more than a billion dollars to fix this problem. RROD still exist with a vengence. Having the little warranty I have is the only safety net I have, so its in my best interest to not mod my console.

    You guys are arguing a hopeless battle that pc pirating is as bad as console.

    As the someone mentioned above, 1st week sales of COD4 were 30,000 yet there were 150,000 people online. I think that an extreme case, but you won't see such problem with consoles(unless your in china and tailand). Steam was cracked since the very beginning. I.e Half-life 2. Sure people don't get to play online in some cases(thus the only productive anti piracy measure), but alot of people just want a quick and dirty single player mode like bioshock and half life.They only want to get throught the story and don't care about multi player.

    Developing the single player game and making it profitable is difficult on the PC because alot of people don't desire online.

    The best selling game now adays is WOW, probaly because it is fun(even those I never played it) and it's entirely online so it requires a legal copy and monthly fees. Most game can't follow this principle because most game are developed with the Single person experience first and also they are not addictive to play(FPS) because the FPS experience is very generic for the most part(death match, Capture the flag, teams and etc). Most pirates just want to finish the game and be done with it. Look at crysis, that was hyped like crazy, and was highly rated in most reviews. Its the game PC gamers throw at Console gamers that they will never play. Its sales-1 million games-pathetic. That pitiful for a game that probaly the best selling of the year for the PC. Especially since some pc fans says there are 200,000,000 million possible customers, those number seem even worse.

    If I am a PC game developer and I truly love my job and don't want to do it all for the cash. I am not going to be sell out and make casual games only because they are the most profitable. (Cheap to make and the widest audience) I would like to make hardcore, complex single players games because they give me room to push the envelope. However these single players games are something that get pirated on PC like crazy. Sure I might like to make games, but I don't want to go bankrupt. Compare this to the potential profits of console games and developing for the PC doesn't look attractive.

    The developers of GTA 4 were given a 50 million dollar cash incentive to make (haha, "Addons" for the 360 version, more or less a cash bribe). They still get money from sales of the game too. Thats big money right there. Unless its Wow, the PC makers can only dream of such profits. They are expecting 4 million copies of GTA 4 to be sold in the first week. When the last time you heard something in the PC realm selling that well?

    Modding a console might be easy for us because where such techies that we can build a whole computer in an hour or take a laptop down to its lcd monitor and motherboard. But most people aren't that technical and don't want to risk breaking their console nor void the warranty. I have to admit, when I was a newbie, I got into the whole PS1 console modding thing, and my PS1 worked initially, but the loading times became unbearable after a month and I suspected my mod had done something. I took it apart, reapplied the solder on the chip and console; when I reassempled it, it was dead.

    I apologize for the length, but I am am dealing with multiple issues.
    Last edited by tajoh111; 04-26-2008 at 04:49 AM.

  22. #72
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    who cares about how much it sells in the first week?

    all that means is that people are sick of their other 100 pointless games for consoles and have been waiting for a decent game to come out.
    what matters is long time sales.

    with PC there is such a long list of great games, games that can give you months or even years of gameplay.
    you can make mods for many PC games, create maps, etc.

    with basically all console games, for me at least, i get so sick of them after a while. with PC games, i keep going back to play old games all of the time.

    when was the last time you pulled out a PS1 or XBOX1 to play some of the games for it that you wasted hundreds or thousands of dollars on?
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  23. #73
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    These consoles are not justified

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    Quote Originally Posted by Spectrobozo View Post
    omg 10/10 on IGN...
    OMG, what a bunch of nubs.
    The game really isn't perfect.
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  25. #75
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    Quote Originally Posted by ownage View Post
    OMG, what a bunch of nubs.
    The game really isn't perfect.

    +1

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