Right... maybe up to a certain point but after that there are much more noticeable bottlenecks than pixel pushing...
Continuous floating point performance?
Non-hardware reliant AA?
There are a few more but that would just lead this topic even more astray.
I understand that, where did I say anything different?
The point I was trying to make is that the changes the RV770 is supposedly receiving will make it a formidable opponent.
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