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Thread: Unleash the Gladiator (RV670): 862MHz GPU Clock Limit Fixed

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  1. #1
    Xtreme Cruncher
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    My new Sapphire 3870 from MoboPro needed a flash to clear 862.

    Edit:
    Sampsa, when I used the stock thermal tape and Swiftech ramsinks on my 2900, it was actually higher temperatures on the memory than with absolutely nothing on them. That thermal "tape" seems pretty bad for anything other than occupying space to reach heatsinks. You noticed the same, or does it work decently for you?
    Last edited by MotF Bane; 12-11-2007 at 01:41 PM.

  2. #2
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    Quote Originally Posted by MotF Bane View Post
    Edit:
    Sampsa, when I used the stock thermal tape and Swiftech ramsinks on my 2900, it was actually higher temperatures on the memory than with absolutely nothing on them. That thermal "tape" seems pretty bad for anything other than occupying space to reach heatsinks. You noticed the same, or does it work decently for you?
    Haven't actually tested.. might be true. Did you noticed any difference in overclocking results?
    Favourite game: 3DMark
    Work: Muropaketti.com - Finnish hardware site
    Views and opinions about IT industry: Twitter: sampsa_kurri

  3. #3
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    Quote Originally Posted by Sampsa View Post
    Haven't actually tested.. might be true. Did you noticed any difference in overclocking results?
    I did that memory temperature testing with my 2900, which hated memory overclocking anyways. All I was looking for was which one actually ran cooler - loaded up using ATiTool, or some games, and tested the temperature with an IR thermometer. (That IR toy is worth its weight in gold.)

    As for now, the memory chips between mosfets and core have Enzotech ramsinks with the Enzotech sticky pad, and memory chips off to the side have nothing. I can test the temperatures on that, but obviously the ones between mosfets and cores have the power running through the PCB below.

    Anyways. Using an MCW60, third component of the loop (follows a Conroe and a P35), I get 40C pretty much continuously with the below settings. 925/1225 was fine by OpenGL_FUR, but UT3 died in just a couple of minutes. 920/1225 seems good so far though, will do more testing soon.


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