Quote Originally Posted by DoubleZero View Post
There's a thing called CPU affinity... not that you didn't know, you just played dumb because of your agenda... the same agenda that lets you see the future and conclude that it will be a "performance rollercoaster".
And with CPU affinity...how do you run your multithreaded games again? By deselcting cores for...less overall performance? Also you cant control any spawned childprocesses in a game.

Perhaps you should do soem REALLY BASIC RESEARCH before spreeing out BS.

And currently I have been right, and you have been blatently wrong. So history aint exactly helping you there either.