Quote Originally Posted by Eastcoasthandle View Post
I never read that before. If you have a link quoting them I would appreciate it. Also, if it was remotely true it makes no sense to optimize a game for 64-bit when majority of people use 32-bit. It simply makes no sense...majority of people are not going to pay again to upgrade from vista 32 to 64 just to play one game specific for vista 64. Specially if they are happy with vista 32.
Ask and you shall receive.
http://www.gamespot.com/news/6180628...;picks;title;3

GS: When we talked last year it was said that Crysis will ship with 32-bit and 64-bit versions. Is 64-bit still in the box? Does it offer any kind of performance improvements as predicted?

CY: Yes, 64-bit in general runs better than 32-bit. In fact I would recommend gamers run 64-bit only under very high configurations. We ship both 32- and 64-bit out of box.
http://www.tomshardware.com/forum/98...runs-quad-core

Will the x64 version have a significant performance improvement over the x86 one?

With all others things being equal regarding hardware and driver performance then the 64bit version of Crysis will be the best performing version. The Sandbox level editor processes a large amount of data and is best run on a 64bit system.
Plainly put, this will be one of the first games actually designed around 64bit.

As for why they'd specifically aim for 64bit instead of 32bit...Simple. Remember crytek saying they wanted to build an engine for the future? 32bit isn't the future, 64bit is.