Quote Originally Posted by ajaidev View Post
When tessellation will only have a ON and OFF option and the ON option will enable heavy tessellation that only Nvidia h/w can handle and ATi's 5870 may have a difficult time handling heavy tessellation.

What Nvidia will have is a legit excuse of why the games perform better on Nvidia hardware than ATi one. Just like Nvidia Physx was the keyword for 2009, tessellation may as well be a keyword for Nvidia for 2010 !!
So what? At least DX11 tessellation is a standard that both companies can implement. If ATI isn't fast enough at tessellation then that gives them something to work on. It's not like they are a stranger to tessellation. IMO, pushing for heavy tessellation in games is 100x better then pushing for proprietary features that only one company can run at all.

There are plenty of Nvidia actions that I have issue with. But making games look better by pushing for adoption of standards isn't one of them. Frankly, you are barking up the wrong tree.