Quote Originally Posted by comment View Post
When Ageia tried to right this huge mistake, it was way too little, way too late.
you mean actually way to early? let's have a timeframe: ageia (ppu) -> nvidia (cuda) -> intel (gpgpu) -> dx11 with direct physics

as for now: nvidia tries to melk the same cow as ageia did.

Quote Originally Posted by Jen-Hsun Huang
We're working toward the physics-engine-to-CUDA port as we speak. And we intend to throw a lot of resources at it. You know, I wouldn't be surprised if it helps our GPU sales even in advance of [the port's completion]. The reason is, [it's] just gonna be a software download. Every single GPU that is CUDA-enabled will be able to run the physics engine when it comes. . . . Every one of our GeForce 8-series GPUs runs CUDA.
you can also read why the nforce got three pcie slot's just by klicking that link:http://techreport.com/discussions.x/14147

maybe in 2 years the situation becomes more interesting, but for now there is to little acceptance by the developers and doom3 and crysis did show that you can have your own proprietary physic engine...and honestly, no one cares about flying debris