The 275 @ 1920X1200 scored 48.85, and 67.47 with no AA.
The HD 4890 @ 1920x1200 scored 50.07, and 68.63 with no AA.
With 4XAA
The 275 scored 38.21, and 54.26.
The HD 4890 dropped down to 32.67, and 53.91.
The ATI card takes a bigger hit on performance when AA is enabled, correct?
Asus Maximus SE X38 / Lapped Q6600 G0 @ 3.8GHz (L726B397 stock VID=1.224) / 7 Ultimate x64 /EVGA GTX 295 C=650 S=1512 M=1188 (Graphics)/ EVGA GTX 280 C=756 S=1512 M=1296 (PhysX)/ G.SKILL 8GB (4 x 2GB) SDRAM DDR2 1000 (PC2 8000) / Gateway FPD2485W (1920 x 1200 res) / Toughpower 1,000-Watt modular PSU / SilverStone TJ-09 BW / (2) 150 GB Raptor's RAID-0 / (1) Western Digital Caviar 750 GB / LG GGC-H20L (CD, DVD, HD-DVD, and BlueRay Drive) / WaterKegIII Xtreme / D-TEK FuZion CPU, EVGA Hydro Copper 16 GPU, and EK NB S-MAX Acetal Waterblocks / Enzotech Forged Copper CNB-S1L (South Bridge heat sink)
Horrible tech video. Mid-way through this video they showed the game again and all they did was remove any noticeable physics that could have been done on the CPU.
At 0:53 bits of debris was created from bullet fire when they hit the ground. The concept when watching this made no sense to any level of realism IMO.
At 1:13 several layers of debris dropped from the ceiling onto the ground then disappeared.
Last edited by Eastcoasthandle; 06-04-2009 at 09:02 AM.
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Nvidia's performance is very interesting these days. Their driver team seems to be really concentrating on performance improvements for high resolution / 4xAA scenarios. Meanwhile, at times I have found that lower resolution AA performance has suffered. A PERFECT example of this is Left 4 Dead.
In addition, Far Cry 2 uses the DX10.1 code path which makes ATI's cards that much more efficient when AA is turned on.
Asus Maximus SE X38 / Lapped Q6600 G0 @ 3.8GHz (L726B397 stock VID=1.224) / 7 Ultimate x64 /EVGA GTX 295 C=650 S=1512 M=1188 (Graphics)/ EVGA GTX 280 C=756 S=1512 M=1296 (PhysX)/ G.SKILL 8GB (4 x 2GB) SDRAM DDR2 1000 (PC2 8000) / Gateway FPD2485W (1920 x 1200 res) / Toughpower 1,000-Watt modular PSU / SilverStone TJ-09 BW / (2) 150 GB Raptor's RAID-0 / (1) Western Digital Caviar 750 GB / LG GGC-H20L (CD, DVD, HD-DVD, and BlueRay Drive) / WaterKegIII Xtreme / D-TEK FuZion CPU, EVGA Hydro Copper 16 GPU, and EK NB S-MAX Acetal Waterblocks / Enzotech Forged Copper CNB-S1L (South Bridge heat sink)
I honestly don't care how physics is done. However, there is no point in showing when physics is used and when it's removed in examples like this. If you noticed I criticized what I actually saw which wasn't what I found acceptable. Which is part of the gist of my previous post.
Last edited by Eastcoasthandle; 06-04-2009 at 09:17 AM.
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So why isn't this in the video card section, every other thread got moved...
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I see what I see, and you see what you see. I can't make you see what I see, but I can tell you what I see is not what you see. Truth is, we see what we want to see, and what we want to see is what those around us see. And what we don't see is... well, conspiracies.
I would like to counter this with one point: PhysX is optimized for a GPU while other physics processing apps are optimized for a CPU.
Bear with me while I go through this.
In many situations, I would rather my CPU take a performance hit rather than my GPU when gaming. Like it or not, PhysX results in lower performance of a GPU when it is enabled.
Let me give you an example.
Say I am playing a game at 1920 resolution with 4x AA enabled on a GTX 260 216. I am getting framerates of around 60. Ok, great. Now I go and enable PhysX on my GPU which will take up valuable rendering performance for somethign a CPU can do. The next thing I know, I am having to settle with lower IQ settings just to justify having a few rocks bouncing around realistically. To me and most other gamers, this is an unacceptable trade-off.
The fact of the matter is that when gaming at enthusiast / "gamer" resolutions, the GPU's RENDERING performance is paramount and it can't afford using cycles to process GPU physics as well. What use is physics if your framerate will go down the crapper? There are very few "free" GPU cycles when playing graphically demanding game.
HOWEVER, when playing at higher resolutions and AA settings, we all know that the CPU itself takes a back seat when it comes to overall gaming performance. That is precisely why the MAJORITY of game developers have decided to go with CPU-bound physics engines such as Havok can be just as efficient or more efficient than PhysX. Don't believe me? Take a look at the the laundry list of games out there that use Havok: Fallout 3, Company of Heroes, Dawn of War II, Resident Evil 5, World in Conflict, etc. Need upcoming titles? Voila.
I don't know about you, but I find that some of those titles had some seriously good physics effects and no one ever saw their modern quad or dual core CPU becoming an issue when it was processing physics.
Yes, criticized it for not running it on the GPU or CPU. Any work they take off the GPU, and move over the your dedicated PhysX GPU is a win in my book. I have an OC'ed, water cooled 280 just waiting to free up the graphics GPU from PhysX work.
Putting the extra work on the CPU would be even worse for overall system performance.
It's fine if you don't like the way a game used a PhysX effect, if it just looked bad, but not liking the effect just because we could have loaded down the GPU or CPU with it, isnt a good reason to me.
Flying debris and interactive fog is hard not to like.![]()
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Asus Maximus SE X38 / Lapped Q6600 G0 @ 3.8GHz (L726B397 stock VID=1.224) / 7 Ultimate x64 /EVGA GTX 295 C=650 S=1512 M=1188 (Graphics)/ EVGA GTX 280 C=756 S=1512 M=1296 (PhysX)/ G.SKILL 8GB (4 x 2GB) SDRAM DDR2 1000 (PC2 8000) / Gateway FPD2485W (1920 x 1200 res) / Toughpower 1,000-Watt modular PSU / SilverStone TJ-09 BW / (2) 150 GB Raptor's RAID-0 / (1) Western Digital Caviar 750 GB / LG GGC-H20L (CD, DVD, HD-DVD, and BlueRay Drive) / WaterKegIII Xtreme / D-TEK FuZion CPU, EVGA Hydro Copper 16 GPU, and EK NB S-MAX Acetal Waterblocks / Enzotech Forged Copper CNB-S1L (South Bridge heat sink)
This really makes no sense (at least to me). What I understood in your post is that those with the specific hardware should use of physx only. We know that everyone who wants to play a certain game may have a low, mid or high end PC. I can't see why they should be ignored or excluded from playing any particular game. This isn't a console (where certain games will only play on certain hardware) but PC. As such all who own one should be able to enjoy any game of their choice. As long as they adhere to what's naturally expected from it's minimal spec requirement.
So in the end what we have is:
-Those use physx who usually have higher then normal PC specs.
VS
-Those with low, mid to high end PCs who can enjoy physics using just their CPU.
Last edited by Eastcoasthandle; 06-04-2009 at 10:09 AM.
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Using a 280 for a dedicated PhysX processor is rather Xtreme one might say!![]()
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Friends shouldn't let friends use Windows 7 until Microsoft fixes Windows Explorer (link)
![]()
Maybe they sould print 'Best with a dedicated PhysX GPU' on the box?
Same deal with Crysis...
Lots of people couldn't run that one.
"As long as they adhere to what's naturally expected from it's minimal spec requirement."
Minimum system requirements
from Crytek and EA
OS - Windows XP or Windows Vista
Processor - 2.8 GHz or faster (XP) or 3.2 GHz or faster* (Vista)
Memory - 1.0 GB RAM (XP) or 1.5 GB RAM (Vista)
Video Card -256 MB**
Hard Drive - 12GB
Sound Card - DirectX 9.0c compatible
I wonder what 256MB card they are talking about to run this game?
Last edited by Talonman; 06-04-2009 at 10:12 AM.
Asus Maximus SE X38 / Lapped Q6600 G0 @ 3.8GHz (L726B397 stock VID=1.224) / 7 Ultimate x64 /EVGA GTX 295 C=650 S=1512 M=1188 (Graphics)/ EVGA GTX 280 C=756 S=1512 M=1296 (PhysX)/ G.SKILL 8GB (4 x 2GB) SDRAM DDR2 1000 (PC2 8000) / Gateway FPD2485W (1920 x 1200 res) / Toughpower 1,000-Watt modular PSU / SilverStone TJ-09 BW / (2) 150 GB Raptor's RAID-0 / (1) Western Digital Caviar 750 GB / LG GGC-H20L (CD, DVD, HD-DVD, and BlueRay Drive) / WaterKegIII Xtreme / D-TEK FuZion CPU, EVGA Hydro Copper 16 GPU, and EK NB S-MAX Acetal Waterblocks / Enzotech Forged Copper CNB-S1L (South Bridge heat sink)
But adds more performance in PhysX games than an i7 system can...
http://www.hardforum.com/showthread.php?t=1420948
Only stupid to the uninformed...
Asus Maximus SE X38 / Lapped Q6600 G0 @ 3.8GHz (L726B397 stock VID=1.224) / 7 Ultimate x64 /EVGA GTX 295 C=650 S=1512 M=1188 (Graphics)/ EVGA GTX 280 C=756 S=1512 M=1296 (PhysX)/ G.SKILL 8GB (4 x 2GB) SDRAM DDR2 1000 (PC2 8000) / Gateway FPD2485W (1920 x 1200 res) / Toughpower 1,000-Watt modular PSU / SilverStone TJ-09 BW / (2) 150 GB Raptor's RAID-0 / (1) Western Digital Caviar 750 GB / LG GGC-H20L (CD, DVD, HD-DVD, and BlueRay Drive) / WaterKegIII Xtreme / D-TEK FuZion CPU, EVGA Hydro Copper 16 GPU, and EK NB S-MAX Acetal Waterblocks / Enzotech Forged Copper CNB-S1L (South Bridge heat sink)
I don't think you understand what I am saying. What I am getting is what you find important (how physics is done) isn't very important to the masses out there (from what I reading and from my own opinion).
For example, if the cloth from Terminator were removed and the physics done on the CPU I don't believe it would have any major impact on the game. Thus why I pointed out what you seem to find important:
-Physx only being accessible to specific PCs
vs
-CPU physics which is accessible to everyone else (IE: min. system requirements, etc)
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my opinion is that if its truly beautiful, then i dont care how it gets calculated, as long as its not making it unplayable. (i still love how people die in CS:S and thats pretty simple i thought, i watched a guy get hit by a shotgun from the side, and was pushed sideways a few feet leaning over a ledge and slide down slowly, pretty funny looking) but blowing up a building will be alot tougher i bet than just ragdoll, and one critical factor is in multiplayer games where everyone has to have it perfect or not at all, thats probably the biggest setback
and keep in mind xfire and sli is getting better, it could be so much cheaper to buy a 50$ card that can run physx, or do some small other task that can be taken off the big boys load.
Talon, you seem to not understand one thing - when playing at high res all multi core CPU's are grossly underused.
take an i7 for example when its running a game it is being utilized at most ~38% (3 threads and thats being generous). Basically what I am saying is that there is no point to running physx on a GPU in general but for your situation running mormal physics calculations on the CPU for a game instead of PHYSX would result in no decrease in performance of the game.
So this is a PhysX debate now?
PhysX is simply rubbish, nvidias marketing can only tout that feature but no good game has come out with PhysX support which really enhances the game. period
By the time the CPU can not process the complex physics, we will have DX11 and a common physics API
So again, physX = FAIL (and all the vote polls ive seen reflect that)
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The CPU does offer better accessability, I will give you that for sure!
I still however don't buy that CPU's can crank out the real time calculations that in game PhysX requires.
If both ATI and Nvidia could run PhysX, then it would have better accessibility for all to enjoy. I wish ATI would have taken Nvidia up on their offer to help them with that.
I can't defend ATI not being able to run PhysX too.
Last edited by Talonman; 06-11-2009 at 04:38 PM.
Asus Maximus SE X38 / Lapped Q6600 G0 @ 3.8GHz (L726B397 stock VID=1.224) / 7 Ultimate x64 /EVGA GTX 295 C=650 S=1512 M=1188 (Graphics)/ EVGA GTX 280 C=756 S=1512 M=1296 (PhysX)/ G.SKILL 8GB (4 x 2GB) SDRAM DDR2 1000 (PC2 8000) / Gateway FPD2485W (1920 x 1200 res) / Toughpower 1,000-Watt modular PSU / SilverStone TJ-09 BW / (2) 150 GB Raptor's RAID-0 / (1) Western Digital Caviar 750 GB / LG GGC-H20L (CD, DVD, HD-DVD, and BlueRay Drive) / WaterKegIII Xtreme / D-TEK FuZion CPU, EVGA Hydro Copper 16 GPU, and EK NB S-MAX Acetal Waterblocks / Enzotech Forged Copper CNB-S1L (South Bridge heat sink)
Asus Maximus SE X38 / Lapped Q6600 G0 @ 3.8GHz (L726B397 stock VID=1.224) / 7 Ultimate x64 /EVGA GTX 295 C=650 S=1512 M=1188 (Graphics)/ EVGA GTX 280 C=756 S=1512 M=1296 (PhysX)/ G.SKILL 8GB (4 x 2GB) SDRAM DDR2 1000 (PC2 8000) / Gateway FPD2485W (1920 x 1200 res) / Toughpower 1,000-Watt modular PSU / SilverStone TJ-09 BW / (2) 150 GB Raptor's RAID-0 / (1) Western Digital Caviar 750 GB / LG GGC-H20L (CD, DVD, HD-DVD, and BlueRay Drive) / WaterKegIII Xtreme / D-TEK FuZion CPU, EVGA Hydro Copper 16 GPU, and EK NB S-MAX Acetal Waterblocks / Enzotech Forged Copper CNB-S1L (South Bridge heat sink)
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