You can 'send all'
It'll look for all the completed WU's in the cache and start communicating to the server. It isn't possible to set times etc. And I'll say this again, the only point at which it becomes a problem is if you are stupid with it, and it doesn't get to finish WU's in time. ie too many Cached WU's.. not enough power/time to complete within deadlines.
EDIT: I dug up the log when I just tried it.... on a WU completed a few hours ago... When I hit 'send all' in the menu
Code:
Launch directory: C:\Program Files\Folding@Home\Folding@home-gpu
Executable: C:\Program Files\Folding@Home\Folding@home-gpu\Folding@home-Win32-GPU.exe
Arguments: -local -send all
[10:50:53] - Ask before connecting: No
[10:50:53] - User name: XSriptide (Team 36362)
[10:50:53] - User ID: 400FD0D85681F5D1
[10:50:53] - Machine ID: 3
[10:50:53]
[10:50:53] Loaded queue successfully.
[10:50:53] Attempting to return result(s) to server...
[10:50:53] Project: 5506 (Run 3, Clone 110, Gen 23)
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