Yesterday having spent several hours tweaking and testing different IQ modes on my new 480sli setup, I came to the idea that the best possible image quality one would imagine would be the possibility to combine the nvidia' anisotropy filtering and ati's SSAA* (super sampling anti-antialiasing). So I decided to go to the nets and post this idea somwhere to drag some attention to the matter. And here's what I have found:
1.Nvidia SGSSAA is already possible but only in dx10-dx11 titles:
http://www.pcgameshardware.com/aid,7...ames/Practice/
Some discussion on the anandtechforums:
http://forums.anandtech.com/showthread.php?p=29734245
2.The Downsampling (same thing as SSAA if you ask me) and ToMMTi SSAA Tool.
There is already a special tool that makes it possible to use the SSAA or Downsampling in any dx10-dx11 game, it also carries a number of imrovements like minimizing the SLI microstuttering for example...
Here is the link to program:
http://www.tommti-systems.de/start.html
Link to the forum thread in which the creator of the tool takes part (originally in german):
http://translate.google.com/translat...02&sl=de&tl=en
Thread on another forum:
http://translate.google.com/translat...&sl=auto&tl=en
This is a great news for anyone who cares about the image quality IMO.
Bookmarks